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linked Planar Turning
 
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Infinite level 30 characters and 2x Gold
{| class="wikitable"
Use the command !:hair in a 100% RCR period and abuse of it around 5 to 10 times changes. The database will be a bit bussy creating your new data and then you will use the RCR NPC, which will storage your XP and gold but won't delete your character because of server issues.
|-
 
!DOMAIN
This exploit can also be used to create infinite lvl 20s if there's no 100% RCR period. It's working up to date. I used it myself recently.
!STATIC BONUS
 
!LEVEL 1
Infinite Items
!LEVEL 2
The system of view items while stored creates a copy of the blueprint on the ground that later on dissapears, but if you disconnect before it deletes itself it remains on the ground, allowing you to generate duplicates of the items. Just spam the view button, ctrl + F4 and voilà, you've created 50 stacks of 99 beetle pincers worth over 120K in a single second and no one will notice because that NPC eats the items and no list shown for sale.
!LEVEL 3
 
!LEVEL 4
Infinite Blind-Fight
!LEVEL 5
When you cast the ranger spell "Embrace the Wild" a hide item is created and automatically equipped. This one's a bit worse but if you time it correctly and move while the item is getting equiped it will remain in your inventory and you will have an item that gives you blind-fight and +5 spot for free for the next 24 minutes. You can also repeat this as many times as you want even if you rest. You can use all your lvl 1 spell spaces to stack these items, rest and you will get like 5 of those in a row. Unfortunately they get deleted if you cross server or if server gets a reset
!LEVEL 6
 
!LEVEL 7
Extra attack every round
!LEVEL 8
This is not that worth at higher levels but very useful until we hit BAB 16 and only works if you are a melee vs melee.
!LEVEL 9
 
|-
We have to be a bit technical here. In NWN2, the engine works this way:
|[[Air (domain) | AIR]]
 
|Turn Earth Elementals, [[Uncanny Dodge]]
1 turn: 10 rounds
|[[Expeditious Retreat]]
1 round: 6 seconds
|[[Gust of Wind]]
In those six seconds you make your full round attack, and every attack from your flurry is one attack every 6/n seconds, being "n" the number of attacks you can make per round, and your round starts when that attack happens, and if you move, you end your round for the rest of those 6 seconds.
|[[Call Lightning]]
 
|[[Gaseous Form]]
What can we do with this? Well, when our BAB is lower than 6 it means we make our first attack at moment 0 and we have close to 6 seconds (animation is irrelevant) to press "S" and spam "A" and "D" which will force the foe to walk forward, provoking an opportunity attack that's hardcoded and cannot be fixed or changed and that only can be done once per round so it's best situation is in 1v1, which makes your flurry be AB/AB.
|[[Call Lightning Storm]]
 
|[[Chain Lightning]]
When we hit our BAB 6, we can make our flurry AB/-5/AB, but the timing is slightly harder because now we do not have 6 seconds to provoke it but only around 3 seconds. When we hit our BAB 11 it's the same but it's harder to time it since it's now only 2 seconds, being AB/-5/-10/AB
|[[Airball]]
 
|[[Great Thunderclap]]
A master player could even time it for monk, who makes an attack every 6/8 seconds, so it's hard as hell to time that, being possible mathematically, but you won't be able to manage to do it becuase of human limitations.
|[[Elemental Swarm]]
 
|-
Now, what about a Northlander Hewing BAB 30 character with 30 strength? They get 2/3 of their attacks = 4 attacks per round in exchange of +40 damage if they hit all of them. Well, we can make it now into 5/6 x 6 = 5, and 4 attacks are not that hard to time.
|[[Animal (domain)|ANIMAL]]
 
|[[Animal Companion (feat)|Animal Companion]], [[Extra Skill (feat)|Extra Skill]] ([[Lore: Nature|Lore, Nature]])
And to be honest, even if you have 6 attacks per round you might want to sacrifice your last 2 since they are -20/-25 for just one extra attack with your full AB
|[[Cat's Grace]]
 
|[[Speak with Animals]]
Normal flurry: AB/-5/-10/-15/-20/-25
|[[Dominate Animal]]
Extra Attack forced flurry sacrificing last 2: AB/-5/-10/-15/AB
|[[Magic Fang, Greater|Greater Magic Fang]]
Extra Attack forced flurry with perfect timing sacrificing just last 1: AB/-5/-10/-15/-20/AB
|[[Commune with Nature]]
It's way more worth against high AC enemies since those 2 attacks rarely ever hit. I'd rather get 1d20 + 45 than [1d20 +25 + 1d20 +20]
|[[Animal Shapes]]
 
|[[Conjure Animals]]
Infinite HP exploit:
|[[Summon Creature IX]]
To use this exploit you are required to have even HP and 2 objects that have extra odd constitution. For this exploit to be abused you need to equip your first item. This will be the one that trigger the exploit once we abuse the second one. By putting our second odd constitution item in our hotbar we can click on it as many times as we want and it will increase our HP an amount equal to our level. I recommend you to use my personal script made through autohotkey to avoid damaging your keyboard:
|[[Shapechange]]
 
|-
!F1::
|[[Balance (domain)|BALANCE]]
toggle:=!toggle
|[[Focus]]
While toggle{
|[[Restoration, Lesser|Lesser Restoration]]
  Send 7
|[[Pass without Trace]]
  Sleep 100
|[[Mind Blank, Lesser|Lesser Mind Blank]]
}
|[[Non-Detection|Non-detection]]
Return
|[[Dismissal]]
esc::
|[[Power Word Stun]]
Suspend, Off
|[[Protection from Spells]]
Pause, Off, 1
|[[Mind Blank]]
If (toggle := !toggle) {
|[[Freedom]]
Suspend, On
|-
Pause, On, 1
|[[Blightbringer (domain)|BLIGHTBRINGER]]
}
|[[Use Poison]], [[Immunity to Poison]], [[Immunity to Disease]]
 
|[[Hold Animal]]
With this script activated once you press Alt + F1 the game will start to spam to equip and unequip your item in the 7th slot in your hotbar at a rate of 5 times per second, which means that if you leave it on for one minute at level 30 you will get: 5 (times per second) x 60 (Seconds) x 30 (Level) = 9000 HP
|[[Snilloc's Snowball Swarm]]
 
|[[Dehydrate]]
Second and third way to get infinite lvl 30s with 2x gold. I'll keep these as a secret for if the first one is fixed.
|[[Contagion]]
|[[Cone of Cold]]
|[[Finger of Death]]
|[[Extract Water Elemental]]
|[[Energy Drain]]
|[[Horrid Wilting]]
|-
|[[Cavern (domain)|CAVERN]]
|[[Stonecunning]], [[Cavesense]], [[Extra Skill]] ([[Lore: Dungeoneering]])
|[[Darkness]]
|[[Camouflage]]
|[[Foundation of Stone]]
|[[Walk Safely]]
|[[Find the Path]]
|[[Stone Tell]]
|[[Earthquake]]
|[[Mass Pass Wall]]
|[[Stonehold]]
|-
|[[Chaos (domain)|CHAOS]]
|[[Slippery Mind]]
|[[Sonic Blast]]
|[[Magic Circle against Alignment]]
|[[Freedom of Movement]]
|[[Dimension Door]]
|[[Confusion]]
|[[Mind Fog]]
|[[Greater Shout]]
|[[Prismatic Spray]]
|[[Chaos]]
|-
|[[Charm (domain)|CHARM]]
|[[Improved Charm Person]], [[Extra Language]]
|[[Charm Person]]
|[[Animal Trance]]
|[[Dominate Animal]]
|[[Charm Monster]]
|[[Dominate Person]]
|[[Mind Fog]]
|[[Charm Monster, Mass|Mass Charm Monster]]
|[[Chaos]]
|[[Dominate Monster]]
|-
|[[Cold (domain)|COLD]]
|Turn Fire and Water Elementals, [[Winter's Blast]], 10/- Cold resistance
|[[Lesser Orb of Cold]]
|[[Ice Darts]]
|[[Hypothermia]]
|[[Ice Storm]]
|[[Wall of Ice]]
|[[Cone of Cold]]
|[[Entomb]]
|[[Polar Ray]]
|[[Burst of Glacial Wrath]]
|-
|[[Community (domain)|COMMUNITY]]
|[[Silver Palm]], [[Extra Skill]] ([[Sense Motive]])
|[[Shield Other]]
|[[Prayer]]
|[[Status]]
|[[True Seeing]]
|[[Commune with Nature]]
|[[Resurrection]]
|[[Teleport]]
|[[Heal, Mass|Mass Heal]]
|[[Hold Monster, Mass|Mass Hold Monster]]
|-
|[[Corruption (domain)|CORRUPTION]]
|[[Corrode]]
|[[Sense Weakness]]
|[[Blindness/Deafness]]
|[[Ray of Enfeeblement]]
|[[Contagion]]
|[[Feeblemind]]
|[[Cascading Plague]]
|[[Mass Contagion]]
|[[Chaos]]
|[[Horrid Wilting]]
|-
|[[Darkness (domain)|DARKNESS]]
|[[Blind Fight]]
|[[Darkness]]
|[[Blindness/Deafness]]
|[[Conjure Shadows]]
|[[Shadow Conjuration]]
|[[Call Shadow Pack]]
|[[Shadow Shield]]
|[[Power Word Blind]]
|[[Shadow Conjuration, Greater|Greater Shadow Conjuration]]
|[[Power Word Kill]]
|-
|[[Death (domain)|DEATH]]
|[[Death Touch]]
|[[Death Knell]]
|[[Animate Dead]]
|[[Death Ward]]
|[[Slay Living]]
|[[Create Undead]]
|[[Army of Death]]
|[[Create Greater Undead]]
|[[Destruction (spell)|Destruction]]
|[[Wail of the Banshee]]
|-
|[[Demonic (domain)|DEMONIC]]
|[[Improved Unarmed Strike]], Unarmed Damage Increase
|[[Darkness]]
|[[Expeditious Retreat]]
|[[Dimensional Anchor]]
|[[Aberrant Claw]]
|[[Contact Other Plane]]
|[[Planar Binding]]
|[[Planar Binding, Greater|Greater Planar Binding]]
|[[Gate]]
|[[Shadow Simulacrum]]
|-
|[[Destruction (domain)|DESTRUCTION]]
|Turn Constructs, [[Weapon of Destruction]]
|[[Inflict Moderate Wounds]]
|[[Inflict Serious Wounds]]
|[[Inflict Critical Wounds]]
|[[Contagion]]
|[[Harm]]
|[[Disintegrate]]
|[[Acid Fog]]
|[[Storm of Vengeance]]
|[[Earthquake]]
|-
|[[Diabolic (domain)|DIABOLIC]]
|[[Doublespeak]], [[Extra Skill]] ([[Intimidate]], [[Sense Motive]])
|[[Death Armor]]
|[[Blindsight]]
|[[Polymorph]]
|[[Fireburst, Greater|Greater Fireburst]]
|[[Planar Binding, Lesser|Lesser Planar Binding]]
|[[Planar Binding]]
|[[Fire Storm]]
|[[Gate]]
|[[Dominate Monster]]
|-
|[[Dragon (domain)|DRAGON]]
|[[Extra Skill]] ([[Bluff]], [[Intimidate]])
|[[Magic Fang]]
|[[Protection from Energy]]
|[[Magic Fang, Greater|Greater Magic Fang]]
|[[True Seeing]]
|[[Dominate Person]]
|[[Stoneskin]]
|[[Charm Monster, Mass|Mass Charm Monster]]
|[[Summon Creature IX]]
|[[Dominate Monster]]
|-
|[[Dream (domain)|DREAM]]
|[[Fearless (cleric)|Fearless]], [[Spell Focus]] (Divination)
|[[Sleep]]
|[[Invisibility]]
|[[Deep Slumber]]
|[[Phantasmal Killer]]
|[[Programmed Image]]
|[[Greater Scrying]]
|[[Hiss of Sleep]]
|[[Power Word Stun]]
|[[Weird]]
|-
|[[Drow (domain)|DROW]]
|[[Lightning Reflexes]]
|[[Charm Person]]
|[[Clairaudience/Clairvoyance]]
|[[Abyssal Might]]
|[[Detect Illusion]]
|[[Dispel Magic, Greater|Greater Dispel Magic]]
|[[Spidershape]]
|[[Planar Ally, Greater|Greater Planar Ally]]
|[[Gate]]
|[[Chaos]]
|-
|[[Dwarf (domain)|DWARF]]
|[[Great Fortitude]]
|[[Foundation of Stone]]
|[[Glyph of Warding]]
|[[Magic Weapon, Greater|Greater Magic Weapon]]
|[[Stoneskin]]
|[[Passwall]]
|[[Stone Tell]]
|[[Protection from Spells]]
|[[Deadly Lahar]]
|[[Elemental Swarm]]
|-
|[[Earth (domain)|EARTH]]
|Turn Air Elementals, [[Toughness]]
|[[Foundation of Stone]]
|[[Spike Growth]]
|[[Sand Warriors]]
|[[Stoneskin]]
|[[Energy Immunity]]
|[[Flesh to Stone]]
|[[Earthquake]]
|[[Iron Body]]
|[[Elemental Swarm]]
|-
|[[Elf (domain)|ELF]]
|[[Point Blank Shot]]
|[[Cat's Grace]]
|[[True Strike]]
|[[Slow]]
|[[Walk Safely]]
|[[Commune with Nature]]
|[[Tree Stride]]
|[[Liveoak]]
|[[Sunburst]]
|[[Hilater's Greater Misdirection]]
|-
|[[Endurance (domain)|ENDURANCE]]
|[[Iron Will]], [[Strong Soul]]
|[[Bear's Endurance]]
|[[Vigor]]
|[[Second Wind]]
|[[Stoneskin]]
|[[Mass Bear's Endurance]]
|[[Globe of Invulnerability]]
|[[Spell Mantle]]
|[[Iron Body]]
|[[Stoneskin, Greater|Greater Stoneskin]]
|-
|[[Evil (domain)|EVIL]]
|Turn Outsiders, [[Aura of Authority]]
|[[Desecrate]]
|[[Magic Circle against Alignment]]
|[[Evil Eye]]
|[[Evard's Black Tentacles]]
|[[Create Undead]]
|[[Word of Faith]]
|[[Aura versus Alignment]]
|[[Summon Creature IX]]
|[[Weird]]
|-
|[[Family (domain)|FAMILY]]
|[[Protective Aura]]
|[[Shield Other]]
|[[Whisperwind]]
|[[Cloak of Bravery]]
|[[True Seeing]]
|[[Cure Moderate Wounds, Mass|Mass Cure Moderate Wounds]]
|[[Resurrection]]
|[[Protection from Spells]]
|[[Greater Teleport]]
|[[Archveult's Absolute Immunity]]
|-
|[[Fate (domain)|FATE]]
|[[Uncanny Dodge]]
|[[Status]]
|[[Scrying]]
|[[Evil Eye]]
|[[Walk Safely]]
|[[Dominate Person]]
|[[Legend Lore]]
|[[Greater Evil Eye]]
|[[Dominate Monster]]
|[[Foresight]]
|-
|[[Fey (domain)|FEY]]
|[[Hardiness vs. Enchantments]], [[Extra Skill]] ([[Hide]])
|[[Charm Person]]
|[[Faerie Fire]]
|[[Invisibility]]
|[[True Seeing]]
|[[Nixie's Grace]]
|[[Tree Stride]]
|[[Liveoak]]
|[[Summon Creature IX]]
|[[Hiss of Sleep]]
|-
|[[Fire (domain)|FIRE]]
|Turn Water Elementals, [[Fiery Burst]], 10/- Fire resistance
|[[Burning Hands]]
|[[Scorching Ray]]
|[[Fireball]]
|[[Elemental Shield]]
|[[Wall of Fire]]
|[[Fire Seeds]]
|[[Fire Storm]]
|[[Incendiary Cloud]]
|[[Meteor Swarm]]
|-
|[[Fury (domain)|FURY]]
|[[Battle Master]]
|[[Bull's Strength]]
|[[Enlarge Person]]
|[[Righteous Might]]
|[[Shout]]
|[[Song of Discord]]
|[[War Cry]]
|[[Greater Shout]]
|[[Chaos]]
|[[Dominate Monster]]
|-
|[[Gnome (domain)|GNOME]]
|[[Spell Focus]] (Illusion)
|[[Disguise Self]]
|[[Invisibility]]
|[[Shadow Conjuration]]
|[[Non-Detection]]
|[[Programmed Image]]
|[[Mislead]]
|[[Summon Creature VIII]]
|[[Mischievous Image]]
|[[Dominate Monster]]
|-
|[[Good (domain)|GOOD]]
|Turn Outsiders ([[Planar Turning]]), [[Aura of Courage]]
|[[Aid]]
|[[Magic Circle against Alignment]]
|[[Hammer of the Gods]]
|[[Righteous Might]]
|[[Dispel Magic, Greater|Greater Dispel Magic]]
|[[Word of Faith]]
|[[Aura versus Alignment]]
|[[Summon Creature IX]]
|[[Hilater's Greater Misdirection]]
|-
|[[Greed (domain)|GREED]]
|[[Nimble Fingers]], [[Extra Skill]] ([[Appraise]])
|[[Identify]]
|[[Charm Person]]
|[[Knock]]
|[[Crushing Despair]]
|[[Programmed Image]]
|[[Mislead]]
|[[Shadow Walk]]
|[[Lure Shadow Demons]]
|[[Dominate Monster]]
|-
|[[Halfling (domain)|HALFLING]]
|[[Sacred Stealth]]
|[[Cat's Grace]]
|[[Magic Vestment]]
|[[Freedom of Movement]]
|[[Invisibility]]
|[[Clubbed Feet]]
|[[Ethereal Jaunt]]
|[[Shadow Walk]]
|[[Greater Teleport]]
|[[Foresight]]
|-
|[[Hatred (domain)|HATRED]]
|[[Battle Master]]
|[[Rage]]
|[[Bestow Curse]]
|[[Mass Curse of Impending Blades]]
|[[Righteous Might]]
|[[Song of Discord]]
|[[Word of Faith]]
|[[Dimensional Lock]]
|[[Hilater's Greater Misdirection]]
|[[Wail of the Banshee]]
|-
|[[Healing (domain)|HEALING]]
|[[Empowered Healing]], [[Extra Skill]] ([[Lore: Nature]])
|[[Cure Moderate Wounds]]
|[[Cure Serious Wounds]]
|[[Cure Critical Wounds]]
|[[Cure Light Wounds, Mass|Mass Cure Light Wounds]]
|[[Heal (spell)|Heal]]
|[[Regenerate]]
|[[Cure Critical Wounds, Mass|Mass Cure Critical Wounds]]
|[[Heal, Mass|Mass Heal]]
|[[Freedom]]
|-
|[[Illusion (domain)|ILLUSION]]
|[[Spell Focus]] (Illusion), [[Extra Skill]] ([[Bluff]], [[Disguise]])
|[[Disguise Self]]
|[[Invisibility]]
|[[Ghostly Visage]]
|[[Phantasmal Killer]]
|[[Programmed Image]]
|[[Mislead]]
|[[Solipsism]]
|[[Negate Mind]]
|[[Weird]]
|-
|[[Knowledge (domain)|KNOWLEDGE]]
|[[Spell Focus]] (Divination), [[Extra Skill]] ([[Lore: Architecture & Engineering|Lore: Architecture]], [[Lore: Dungeoneering]], [[Lore: Geography]], [[Lore: History]], [[Lore: Nature]], [[Lore: Nobility and Royalty|Lore: Nobility]])
|[[Identify]]
|[[Knock]]
|[[Clairaudience/Clairvoyance]]
|[[True Seeing]]
|[[Find the Path]]
|[[Legend Lore]]
|[[Analyze Dweomer]]
|[[Hindsight]]
|[[Foresight]]
|-
|[[Law (domain)|LAW]]
|[[Iron Will]]
|[[Lionheart]]
|[[Magic Circle against Alignment]]
|[[Clairaudience/Clairvoyance]]
|[[Hold Monster]]
|[[Dispel Magic, Greater|Greater Dispel Magic]]
|[[Word of Faith]]
|[[Hold Person, Mass|Mass Hold Person]]
|[[Summon Creature IX]]
|[[Hold Monster, Mass|Mass Hold Monster]]
|-
|[[Luck (domain)|LUCK]]
|[[Luck of Heroes]]
|[[Aid]]
|[[Protection from Energy]]
|[[Freedom of Movement]]
|[[Walk Safely]]
|[[Shadow Door]]
|[[Mislead]]
|[[Protection from Spells]]
|[[Spell Mantle, Greater|Greater Spell Mantle]]
|[[Foresight]]
|-
|[[Magic (domain)|MAGIC]]
|[[Courteous Magocracy]], [[Skill Focus]] ([[Use Magic Device]])
|[[Identify]]
|[[Know Protection]]
|[[Assay Resistance]]
|[[Aeili's Astrological Augment]]
|[[Dispel Magic, Greater|Greater Dispel Magic]]
|[[Greater Scrying]]
|[[Spell Mantle]]
|[[Protection from Spells]]
|[[Disjoin Magic]]
|-
|[[Metal (domain)|METAL]]
|[[Weapon Proficiency (martial)|Weapon Proficiency (Martial)]], [[Weapon Focus]] ([[Light hammer|Light Hammer]], [[Warhammer]])
|[[Deafening Clang]]
|[[Scorching Ray]]
|[[Keen Edge]]
|[[Blade Barrier]]
|[[Corrosive Grasp]]
|[[Battering Ram]]
|[[Conjure Metalmen]]
|[[Iron Body]]
|[[Archveult's Absolute Immunity]]
|-
|[[Moon (domain)|MOON]]
|Turn Shapeshifters, [[Spell Focus]] (Divination), [[Extra Skill]] ([[Lore: Geography]])
|[[Faerie Fire]]
|[[Clairaudience/Clairvoyance]]
|[[Moonblade]]
|[[Moonbolt]]
|[[Confusion]]
|[[True Form]]
|[[Chaos]]
|[[Hiss of Sleep]]
|[[Moonfire]]
|-
|[[Nobility (domain)|NOBILITY]]
|[[Aura of Courage]], [[Extra Skill]] ([[Lore: Nobility and Royalty|Lore: Nobility]]
|[[Charm Person]]
|[[Magic Vestment]]
|[[Clairaudience/Clairvoyance]]
|[[True Seeing]]
|[[Dominate Person]]
|[[Hilater's Misdirection]]
|[[Charm Monster, Mass|Mass Charm Monster]]
|[[Storm of Vengeance]]
|[[Dominate Monster]]
|-
|[[Ocean (domain)|OCEAN]]
|Breathe Water, [[Extra Skill]] ([[Lore: Geography]])
|[[Water Breathing]]
|[[Ice Darts]]
|[[Freedom of Movement]]
|[[Ice Storm]]
|[[Wall of Ice]]
|[[Cone of Cold]]
|[[Maelstrom]]
|[[Summon Creature IX]]
|[[Whirlpool]]
|-
|[[Orc (domain)|ORC]]
|[[Bloodspear]]
|[[Scorching Ray]]
|[[Prayer]]
|[[Divine Power]]
|[[Shout]]
|[[Hovering Skull]]
|[[Greater Evil Eye]]
|[[Aura versus Alignment]]
|[[Finger of Death]]
|[[Power Word Kill]]
|-
|[[Planning (domain)|PLANNING]]
|[[Extend Spell]]
|[[Status]]
|[[Scrying]]
|[[Clairaudience/Clairvoyance]]
|[[Stoneskin]]
|[[Hastalhorn's Foreshadowing]]
|[[Greater Scrying]]
|[[Greater Teleport]]
|[[Premonition]]
|[[Battle Precognition]]
|-
|[[Plant (domain)|PLANT]]
|Turn Plants, [[Woodland Stride]], [[Extra Skill]] ([[Lore: Nature]])
|[[Entangle]]
|[[Spike Growth]]
|[[Barkskin]]
|[[Camouflage, Mass|Mass Camouflage]]
|[[Vine Mine]]
|[[Wall of Thorns]]
|[[Liveoak]]
|[[Summon Creature IX]]
|[[Dominate Monster]]
|-
|[[Pleasure (domain)|PLEASURE]]
|[[Eternal Grace]]
|[[Charm Person]]
|[[Angel Skin]]
|[[Cloak of Bravery]]
|[[Mind Blank, Lesser|Lesser Mind Blank]]
|[[Mass Eagle's Splendor]]
|[[Solipsism]]
|[[Aura of Vitality]]
|[[Mind Blank]]
|[[Hilater's Greater Misdirection]]
|-
|[[Portal (domain)|PORTAL]]
|[[Keen Sense]], [[Extra Skill]] ([[Search]])
|[[Stabilize Portal]]
|[[Analyze Portal]]
|[[Dimensional Anchor]]
|[[Dimension Door]]
|[[Banishment]]
|[[Ethereal Jaunt]]
|[[Greater Teleport]]
|[[Gate]]
|[[Teleportation Circle]]
|-
|[[Protection (domain)|PROTECTION]]
|[[Divine Protection]]
|[[Shield Other]]
|[[Protection from Energy]]
|[[Lesser Globe of Invulnerability]]
|[[Stoneskin]]
|[[Energy Immunity]]
|[[Globe of Invulnerability]]
|[[Protection from Spells]]
|[[Mind Blank]]
|[[Hilater's Greater Misdirection]]
|-
|[[Renewal (domain)|RENEWAL]]
|[[Blessing of Renewal]], [[Extra Skill]] ([[Lore: Nature]], [[Sense Motive]])
|[[Charm Person]]
|[[Remove Disease]]
|[[Freedom of Movement]]
|[[Raise Dead]]
|[[Rejuvenation Cocoon]]
|[[Greater Restoration]]
|[[Polymorph Self|Polymorph]]
|[[Heal, Mass|Mass Heal]]
|[[Freedom]]
|-
|[[Repose (domain)|REPOSE]]
|[[Death Touch]]
|[[Speak with Dead]]
|[[Deep Slumber]]
|[[Death Ward]]
|[[Deathsight]]
|[[Heal (spell)|Heal]]
|[[Slay Living]]
|[[Undeath to Death]]
|[[Destruction (spell)|Destruction]]
|[[Wail of the Banshee]]
|-
|[[Retribution (domain)|RETRIBUTION]]
|[[Equal and Opposite]]
|[[Speak with Dead]]
|[[Thorn Skin]]
|[[Duelward]]
|[[Elemental Shield]]
|[[Greater Evil Eye]]
|[[Greater Scrying]]
|[[Greater Reflect Pain]]
|[[Storm of Vengeance]]
|[[Power Word Kill]]
|-
|[[Rune (domain)|RUNE]]
|[[Scribe Scroll]], [[Skill Focus]] ([[Search]])
|[[Identify]]
|[[Glyph of Warding]]
|[[Invisibility]]
|[[Wall of Fire]]
|[[Planar Binding, Lesser|Lesser Planar Binding]]
|[[Delayed Blast Fireball]]
|[[Greater Glyph of Warding]]
|[[Planar Binding, Greater|Greater Planar Binding]]
|[[Teleportation Circle]]
|-
|[[Scalykind (domain)|SCALYKIND]]
|Turn Reptilians, [[Immunity to Poison]]
|[[Magic Fang]]
|[[Animal Trance]]
|[[Greater Magic Fang]]
|[[Animal Growth]]
|[[Poison (spell)|Poison]]
|[[Greater Evil Eye]]
|[[Creeping Doom]]
|[[Power Word Petrify]]
|[[Shapechange]]
|-
|[[Slime (domain)|SLIME]]
|Turn Oozes, [[Duplication]]
|[[Grease]]
|[[Melf's Acid Arrow]]
|[[Poison (spell)|Poison]]
|[[Evard's Black Tentacles]]
|[[Corrosive Grasp]]
|[[Stone to Flesh]]
|[[Power Word Blind]]
|[[Destruction (spell)|Destruction]]
|[[Power Word Kill]]
|-
|[[Spell (domain)|SPELL]]
|[[Improved Counterspell]], [[Skill Focus]] ([[Spellcraft]]), [[Extra Language]]
|[[Silence]]
|[[Know Protection]]
|[[Improved Mage Armor]]
|[[Lesser Globe of Invulnerability]]
|[[Anyspell]]
|[[Globe of Invulnerability]]
|[[Protection from Spells]]
|[[Greater Anyspell]]
|[[Greater Spell Mantle]]
|-
|[[Spider (domain)|SPIDER]]
|Turn Spiders, [[Spell Focus]] (Divination), [[Immunity to Poison]]
|[[Exterminate]]
|[[Speak with Animals]]
|[[Greater Magic Fang]]
|[[Spiderskin]]
|[[Cascading Plague]]
|[[Spidershape]]
|[[Conjure Spiders]]
|[[Web]]
|[[Creeping Doom]]
|-
|[[Storm (domain)|STORM]]
|[[Great Fortitude]]
|[[Shocking Grasp]]
|[[Gust of Wind]]
|[[Call Lightning]]
|[[Ice Storm]]
|[[Call Lightning Storm]]
|[[Chain Lightning]]
|[[Fire Storm]]
|[[Storm of Vengeance]]
|[[Whirlwind]]
|-
|[[Strength (domain)|STRENGTH]]
|[[Divine Strength]]
|[[Bull's Strength]]
|[[Magic Vestment]]
|[[Divine Power]]
|[[Righteous Might]]
|[[Mass Bull's Strength]]
|[[Battering Ram]]
|[[Greater Shout]]
|[[Great Thunderclap]]
|[[Bigby's Clenched Fist]]
|-
|[[Suffering (domain)|SUFFERING]]
|[[Pain Touch]]
|[[Bear's Endurance]]
|[[Bestow Curse]]
|[[Enervation]]
|[[Wrack]]
|[[Harm]]
|[[Beltyn's Burning Blood]]
|[[Dirge]]
|[[Energy Drain]]
|[[Horrid Wilting]]
|-
|[[Sun (domain)|SUN]]
|[[Exceptional Turning]]
|[[Protection from Energy]]
|[[Searing Light]]
|[[Scorching Ray]]
|[[Elemental Shield]]
|[[Flame Strike]]
|[[Fire Seeds]]
|[[Sunbeam]]
|[[Sunburst]]
|[[Hilater's Greater Misdirection]]
|-
|[[Trade (domain)|TRADE]]
|[[Reputation]]
|[[Identify]]
|[[Appraising Touch]]
|[[Sending]]
|[[True Seeing]]
|[[Teleport]]
|[[Analyze Dweomer]]
|[[Protection from Spells]]
|[[Mind Blank]]
|[[Greater Scrying]]
|-
|[[Travel (domain)|TRAVEL]]
|[[Woodland Stride]], [[Extra Skill]], ([[Lore: Geography]], [[Survival]])
|[[Longstrider]]
|[[Scrying]]
|[[Freedom of Movement]]
|[[Dimension Door]]
|[[Teleport]]
|[[Tree Stride]]
|[[Greater Teleport]]
|[[Mass Passwall]]
|[[Teleportation Circle]]
|-
|[[Trickery (domain)|TRICKERY]]
|[[Feint]], [[Extra Skill]] ([[Bluff]], [[Disguise]], [[Hide]])
|[[Disguise Self]]
|[[Grease]]
|[[Invisibility]]
|[[Non-Detection]]
|[[Confusion]]
|[[Mislead]]
|[[Solipsism]]
|[[Mischievous Image]]
|[[Hilater's Greater Misdirection]]
|-
|[[Tyranny (domain)|TYRANNY]]
|[[Spell Focus]] (Enchantment)
|[[Scare]]
|[[Charm Person]]
|[[Detect Illusion]]
|[[Fear]]
|[[Charm Monster]]
|[[Dominate Person]]
|[[Charm Monster, Mass|Mass Charm Monster]]
|[[Bigby's Clenched Fist]]
|[[Dominate Monster]]
|-
|[[Undeath (domain)|UNDEATH]]
|[[Extra Turning]], [[Detect Undead]]
|[[Desecrate]]
|[[Animate Dead]]
|[[Death Ward]]
|[[False Life]]
|[[Create Undead]]
|[[Inflict Serious Wounds, Mass|Mass Inflict Serious Wounds]]
|[[Create Greater Undead]]
|[[Energy Drain]]
|[[Control Undead]]
|-
|[[War (domain)|WAR]]
|[[Weapon Proficiency (martial)|Weapon Proficiency (Martial)]], [[Weapon Focus]] in deity's favored weapon
|[[Spiritual Weapon]]
|[[Magic Vestment]]
|[[Divine Power]]
|[[Flame Strike]]
|[[Blade Barrier]]
|[[Battering Ram]]
|[[Power Word Blind]]
|[[Power Word Stun]]
|[[Power Word Kill]]
|-
|[[Water (domain)|WATER]]
|Turn Fire Elementals, [[Evasion]], [[Extra Skill]] ([[Sense Motive]])
|[[Water Breathing]]
|[[Grease]]
|[[Darkness]]
|[[Ice Storm]]
|[[Wall of Ice]]
|[[Cone of Cold]]
|[[Acid Fog]]
|[[Horrid Wilting]]
|[[Elemental Swarm]]
|-
|[[Watery Death (domain)|WATERY DEATH]]
|[[Drowning Death]]
|[[Entangle]]
|[[Ice Darts]]
|[[Ice Storm]]
|[[Bestow Curse]]
|[[Dehydrate]]
|[[Drown]]
|[[Extract Water Elemental]]
|[[Horrid Wilting]]
|[[Mass Drown]]
|-
|[[Wrath (domain)|WRATH]]
|[[Equal and Opposite]]
|[[Melf's Minute Meteors]]
|[[Doom]]
|[[Radiant Shield]]
|[[Righteous Might]]
|[[Castigate]]
|[[Righteous Smite]]
|[[Greater Reflect Pain]]
|[[Storm of Vengeance]]
|[[Destruction (spell)|Destruction]]
|-
|}
[[Category:Domains| ]]
[[Category:Magical concepts]]
[[Category:Character attributes]]

Latest revision as of 18:43, 26 January 2026

DOMAIN STATIC BONUS LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9
AIR Turn Earth Elementals, Uncanny Dodge Expeditious Retreat Gust of Wind Call Lightning Gaseous Form Call Lightning Storm Chain Lightning Airball Great Thunderclap Elemental Swarm
ANIMAL Animal Companion, Extra Skill (Lore, Nature) Cat's Grace Speak with Animals Dominate Animal Greater Magic Fang Commune with Nature Animal Shapes Conjure Animals Summon Creature IX Shapechange
BALANCE Focus Lesser Restoration Pass without Trace Lesser Mind Blank Non-detection Dismissal Power Word Stun Protection from Spells Mind Blank Freedom
BLIGHTBRINGER Use Poison, Immunity to Poison, Immunity to Disease Hold Animal Snilloc's Snowball Swarm Dehydrate Contagion Cone of Cold Finger of Death Extract Water Elemental Energy Drain Horrid Wilting
CAVERN Stonecunning, Cavesense, Extra Skill (Lore: Dungeoneering) Darkness Camouflage Foundation of Stone Walk Safely Find the Path Stone Tell Earthquake Mass Pass Wall Stonehold
CHAOS Slippery Mind Sonic Blast Magic Circle against Alignment Freedom of Movement Dimension Door Confusion Mind Fog Greater Shout Prismatic Spray Chaos
CHARM Improved Charm Person, Extra Language Charm Person Animal Trance Dominate Animal Charm Monster Dominate Person Mind Fog Mass Charm Monster Chaos Dominate Monster
COLD Turn Fire and Water Elementals, Winter's Blast, 10/- Cold resistance Lesser Orb of Cold Ice Darts Hypothermia Ice Storm Wall of Ice Cone of Cold Entomb Polar Ray Burst of Glacial Wrath
COMMUNITY Silver Palm, Extra Skill (Sense Motive) Shield Other Prayer Status True Seeing Commune with Nature Resurrection Teleport Mass Heal Mass Hold Monster
CORRUPTION Corrode Sense Weakness Blindness/Deafness Ray of Enfeeblement Contagion Feeblemind Cascading Plague Mass Contagion Chaos Horrid Wilting
DARKNESS Blind Fight Darkness Blindness/Deafness Conjure Shadows Shadow Conjuration Call Shadow Pack Shadow Shield Power Word Blind Greater Shadow Conjuration Power Word Kill
DEATH Death Touch Death Knell Animate Dead Death Ward Slay Living Create Undead Army of Death Create Greater Undead Destruction Wail of the Banshee
DEMONIC Improved Unarmed Strike, Unarmed Damage Increase Darkness Expeditious Retreat Dimensional Anchor Aberrant Claw Contact Other Plane Planar Binding Greater Planar Binding Gate Shadow Simulacrum
DESTRUCTION Turn Constructs, Weapon of Destruction Inflict Moderate Wounds Inflict Serious Wounds Inflict Critical Wounds Contagion Harm Disintegrate Acid Fog Storm of Vengeance Earthquake
DIABOLIC Doublespeak, Extra Skill (Intimidate, Sense Motive) Death Armor Blindsight Polymorph Greater Fireburst Lesser Planar Binding Planar Binding Fire Storm Gate Dominate Monster
DRAGON Extra Skill (Bluff, Intimidate) Magic Fang Protection from Energy Greater Magic Fang True Seeing Dominate Person Stoneskin Mass Charm Monster Summon Creature IX Dominate Monster
DREAM Fearless, Spell Focus (Divination) Sleep Invisibility Deep Slumber Phantasmal Killer Programmed Image Greater Scrying Hiss of Sleep Power Word Stun Weird
DROW Lightning Reflexes Charm Person Clairaudience/Clairvoyance Abyssal Might Detect Illusion Greater Dispel Magic Spidershape Greater Planar Ally Gate Chaos
DWARF Great Fortitude Foundation of Stone Glyph of Warding Greater Magic Weapon Stoneskin Passwall Stone Tell Protection from Spells Deadly Lahar Elemental Swarm
EARTH Turn Air Elementals, Toughness Foundation of Stone Spike Growth Sand Warriors Stoneskin Energy Immunity Flesh to Stone Earthquake Iron Body Elemental Swarm
ELF Point Blank Shot Cat's Grace True Strike Slow Walk Safely Commune with Nature Tree Stride Liveoak Sunburst Hilater's Greater Misdirection
ENDURANCE Iron Will, Strong Soul Bear's Endurance Vigor Second Wind Stoneskin Mass Bear's Endurance Globe of Invulnerability Spell Mantle Iron Body Greater Stoneskin
EVIL Turn Outsiders, Aura of Authority Desecrate Magic Circle against Alignment Evil Eye Evard's Black Tentacles Create Undead Word of Faith Aura versus Alignment Summon Creature IX Weird
FAMILY Protective Aura Shield Other Whisperwind Cloak of Bravery True Seeing Mass Cure Moderate Wounds Resurrection Protection from Spells Greater Teleport Archveult's Absolute Immunity
FATE Uncanny Dodge Status Scrying Evil Eye Walk Safely Dominate Person Legend Lore Greater Evil Eye Dominate Monster Foresight
FEY Hardiness vs. Enchantments, Extra Skill (Hide) Charm Person Faerie Fire Invisibility True Seeing Nixie's Grace Tree Stride Liveoak Summon Creature IX Hiss of Sleep
FIRE Turn Water Elementals, Fiery Burst, 10/- Fire resistance Burning Hands Scorching Ray Fireball Elemental Shield Wall of Fire Fire Seeds Fire Storm Incendiary Cloud Meteor Swarm
FURY Battle Master Bull's Strength Enlarge Person Righteous Might Shout Song of Discord War Cry Greater Shout Chaos Dominate Monster
GNOME Spell Focus (Illusion) Disguise Self Invisibility Shadow Conjuration Non-Detection Programmed Image Mislead Summon Creature VIII Mischievous Image Dominate Monster
GOOD Turn Outsiders (Planar Turning), Aura of Courage Aid Magic Circle against Alignment Hammer of the Gods Righteous Might Greater Dispel Magic Word of Faith Aura versus Alignment Summon Creature IX Hilater's Greater Misdirection
GREED Nimble Fingers, Extra Skill (Appraise) Identify Charm Person Knock Crushing Despair Programmed Image Mislead Shadow Walk Lure Shadow Demons Dominate Monster
HALFLING Sacred Stealth Cat's Grace Magic Vestment Freedom of Movement Invisibility Clubbed Feet Ethereal Jaunt Shadow Walk Greater Teleport Foresight
HATRED Battle Master Rage Bestow Curse Mass Curse of Impending Blades Righteous Might Song of Discord Word of Faith Dimensional Lock Hilater's Greater Misdirection Wail of the Banshee
HEALING Empowered Healing, Extra Skill (Lore: Nature) Cure Moderate Wounds Cure Serious Wounds Cure Critical Wounds Mass Cure Light Wounds Heal Regenerate Mass Cure Critical Wounds Mass Heal Freedom
ILLUSION Spell Focus (Illusion), Extra Skill (Bluff, Disguise) Disguise Self Invisibility Ghostly Visage Phantasmal Killer Programmed Image Mislead Solipsism Negate Mind Weird
KNOWLEDGE Spell Focus (Divination), Extra Skill (Lore: Architecture, Lore: Dungeoneering, Lore: Geography, Lore: History, Lore: Nature, Lore: Nobility) Identify Knock Clairaudience/Clairvoyance True Seeing Find the Path Legend Lore Analyze Dweomer Hindsight Foresight
LAW Iron Will Lionheart Magic Circle against Alignment Clairaudience/Clairvoyance Hold Monster Greater Dispel Magic Word of Faith Mass Hold Person Summon Creature IX Mass Hold Monster
LUCK Luck of Heroes Aid Protection from Energy Freedom of Movement Walk Safely Shadow Door Mislead Protection from Spells Greater Spell Mantle Foresight
MAGIC Courteous Magocracy, Skill Focus (Use Magic Device) Identify Know Protection Assay Resistance Aeili's Astrological Augment Greater Dispel Magic Greater Scrying Spell Mantle Protection from Spells Disjoin Magic
METAL Weapon Proficiency (Martial), Weapon Focus (Light Hammer, Warhammer) Deafening Clang Scorching Ray Keen Edge Blade Barrier Corrosive Grasp Battering Ram Conjure Metalmen Iron Body Archveult's Absolute Immunity
MOON Turn Shapeshifters, Spell Focus (Divination), Extra Skill (Lore: Geography) Faerie Fire Clairaudience/Clairvoyance Moonblade Moonbolt Confusion True Form Chaos Hiss of Sleep Moonfire
NOBILITY Aura of Courage, Extra Skill (Lore: Nobility Charm Person Magic Vestment Clairaudience/Clairvoyance True Seeing Dominate Person Hilater's Misdirection Mass Charm Monster Storm of Vengeance Dominate Monster
OCEAN Breathe Water, Extra Skill (Lore: Geography) Water Breathing Ice Darts Freedom of Movement Ice Storm Wall of Ice Cone of Cold Maelstrom Summon Creature IX Whirlpool
ORC Bloodspear Scorching Ray Prayer Divine Power Shout Hovering Skull Greater Evil Eye Aura versus Alignment Finger of Death Power Word Kill
PLANNING Extend Spell Status Scrying Clairaudience/Clairvoyance Stoneskin Hastalhorn's Foreshadowing Greater Scrying Greater Teleport Premonition Battle Precognition
PLANT Turn Plants, Woodland Stride, Extra Skill (Lore: Nature) Entangle Spike Growth Barkskin Mass Camouflage Vine Mine Wall of Thorns Liveoak Summon Creature IX Dominate Monster
PLEASURE Eternal Grace Charm Person Angel Skin Cloak of Bravery Lesser Mind Blank Mass Eagle's Splendor Solipsism Aura of Vitality Mind Blank Hilater's Greater Misdirection
PORTAL Keen Sense, Extra Skill (Search) Stabilize Portal Analyze Portal Dimensional Anchor Dimension Door Banishment Ethereal Jaunt Greater Teleport Gate Teleportation Circle
PROTECTION Divine Protection Shield Other Protection from Energy Lesser Globe of Invulnerability Stoneskin Energy Immunity Globe of Invulnerability Protection from Spells Mind Blank Hilater's Greater Misdirection
RENEWAL Blessing of Renewal, Extra Skill (Lore: Nature, Sense Motive) Charm Person Remove Disease Freedom of Movement Raise Dead Rejuvenation Cocoon Greater Restoration Polymorph Mass Heal Freedom
REPOSE Death Touch Speak with Dead Deep Slumber Death Ward Deathsight Heal Slay Living Undeath to Death Destruction Wail of the Banshee
RETRIBUTION Equal and Opposite Speak with Dead Thorn Skin Duelward Elemental Shield Greater Evil Eye Greater Scrying Greater Reflect Pain Storm of Vengeance Power Word Kill
RUNE Scribe Scroll, Skill Focus (Search) Identify Glyph of Warding Invisibility Wall of Fire Lesser Planar Binding Delayed Blast Fireball Greater Glyph of Warding Greater Planar Binding Teleportation Circle
SCALYKIND Turn Reptilians, Immunity to Poison Magic Fang Animal Trance Greater Magic Fang Animal Growth Poison Greater Evil Eye Creeping Doom Power Word Petrify Shapechange
SLIME Turn Oozes, Duplication Grease Melf's Acid Arrow Poison Evard's Black Tentacles Corrosive Grasp Stone to Flesh Power Word Blind Destruction Power Word Kill
SPELL Improved Counterspell, Skill Focus (Spellcraft), Extra Language Silence Know Protection Improved Mage Armor Lesser Globe of Invulnerability Anyspell Globe of Invulnerability Protection from Spells Greater Anyspell Greater Spell Mantle
SPIDER Turn Spiders, Spell Focus (Divination), Immunity to Poison Exterminate Speak with Animals Greater Magic Fang Spiderskin Cascading Plague Spidershape Conjure Spiders Web Creeping Doom
STORM Great Fortitude Shocking Grasp Gust of Wind Call Lightning Ice Storm Call Lightning Storm Chain Lightning Fire Storm Storm of Vengeance Whirlwind
STRENGTH Divine Strength Bull's Strength Magic Vestment Divine Power Righteous Might Mass Bull's Strength Battering Ram Greater Shout Great Thunderclap Bigby's Clenched Fist
SUFFERING Pain Touch Bear's Endurance Bestow Curse Enervation Wrack Harm Beltyn's Burning Blood Dirge Energy Drain Horrid Wilting
SUN Exceptional Turning Protection from Energy Searing Light Scorching Ray Elemental Shield Flame Strike Fire Seeds Sunbeam Sunburst Hilater's Greater Misdirection
TRADE Reputation Identify Appraising Touch Sending True Seeing Teleport Analyze Dweomer Protection from Spells Mind Blank Greater Scrying
TRAVEL Woodland Stride, Extra Skill, (Lore: Geography, Survival) Longstrider Scrying Freedom of Movement Dimension Door Teleport Tree Stride Greater Teleport Mass Passwall Teleportation Circle
TRICKERY Feint, Extra Skill (Bluff, Disguise, Hide) Disguise Self Grease Invisibility Non-Detection Confusion Mislead Solipsism Mischievous Image Hilater's Greater Misdirection
TYRANNY Spell Focus (Enchantment) Scare Charm Person Detect Illusion Fear Charm Monster Dominate Person Mass Charm Monster Bigby's Clenched Fist Dominate Monster
UNDEATH Extra Turning, Detect Undead Desecrate Animate Dead Death Ward False Life Create Undead Mass Inflict Serious Wounds Create Greater Undead Energy Drain Control Undead
WAR Weapon Proficiency (Martial), Weapon Focus in deity's favored weapon Spiritual Weapon Magic Vestment Divine Power Flame Strike Blade Barrier Battering Ram Power Word Blind Power Word Stun Power Word Kill
WATER Turn Fire Elementals, Evasion, Extra Skill (Sense Motive) Water Breathing Grease Darkness Ice Storm Wall of Ice Cone of Cold Acid Fog Horrid Wilting Elemental Swarm
WATERY DEATH Drowning Death Entangle Ice Darts Ice Storm Bestow Curse Dehydrate Drown Extract Water Elemental Horrid Wilting Mass Drown
WRATH Equal and Opposite Melf's Minute Meteors Doom Radiant Shield Righteous Might Castigate Righteous Smite Greater Reflect Pain Storm of Vengeance Destruction