Scorching Ray
| Spell Information | |
| Spell level : | Innate level: 2, Sorcerer/Wizard: 2 |
|---|---|
| School : | Evocation |
| Components : | Verbal and Somatic |
| Range : | Long |
| Duration : | Instantaneous |
| Save : | None |
| Spell resistance : | Yes |
Description
You blast your enemies with fiery rays. You may fire one ray, plus one additional ray for every four levels beyond 3rd (to a maximum of three rays at 11th level). Each ray requires a ranged touch attack to hit and deals 4d6 points of fire damage. The rays may all be fired at a single target or split between multiple targets in an area of effect.
Gameplay notes
This spell will result in a critical hit on a natural 20, dealing double damage. No confirmation roll is necessary.
As the description says, you may cast this spell either targeting a single creature with all rays or in an alternate form which divides the rays between hostile targets in the area.
Bug Notes
While the description says the range is Short, the .2da file is set to Long.
Categories:
- Spells
- Evocation spells
- Spells with icon
- Spells missing pictures
- Level 2 innate spells
- Level 2 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Long range spells
- Instantaneous duration spells
- Spells without a save
- Spells with spell resistance
- Hostility rating unknown spell
- Ranged touch attack spells