Magic Vestment
Spell Information
Spell level : Innate level: 3, Cleric: 3
School : Transmutation
Descriptor(s) : Armor Enchantment
Components : Verbal and Somatic
Range : Touch
Target/Area : Creature, Armor or Shield
Duration : 1 Hour * cLevel
20 Rounds (cLevel).
Save : None
Spell resistance : No



Description

You empower the touched armor or shield with a +1 AC bonus per 4 caster levels (maximum of +5). If cast on armor, it gives Armor AC modifier. If cast on a shield, it gives Shield AC modifier (one of the very few ways to get Shield AC modifier).

Notes

  • Though displayed as such, a successful Dispel does not remove the effects of this spell from an armor or shield. [June 2021 test: magic vestment is dispellable]
  • There is an error in the script that checks for the target of this spell. If this spell is cast on a person that has only a shield equipped, but no armor, the shield AC bonus will not be applied. An aggravating problem, as the include script that is used for this spell is a generic script used by many different scripts, not just this spell script, and they are all broken. The error is located in the IPGetTargetedOrEquippedArmor() function in the x2_inc_itemprop include file: the script tries to check if the targeted person is a shield base item.