Commune with Nature
Spell Information
Spell level : Innate level: 5, Druid: 5, Ranger: 4
School : Transmutation
Components : Verbal and Somatic
Range : Personal
Target/Area : Self
Duration : 1 min. * cLevel
10 Rounds(cLevel).
Spell resistance : No




Description

You become one with nature, attaining knowledge of the surrounding territory. You instantly gain knowledge of as many as three facts from among the following subjects: the ground or terrain, plants, minerals, bodies of water, people, general animal population, presence of woodland creatures, presence of powerful unnatural creatures, or even the general state of the natural setting. This has the practical effect of conferring a +8 bonus to Lore: Geography, and Lore: Nature, and Survival. This effect is lost upon entering an artificial area such as a densely packed city or dungeon but returns when the caster enters a natural area once more.

Gaining knowledge with this spell beyond the bonus to Lore: Geography, Lore: Nature, and Survival checks generally requires supervision by a DM.

Gameplay Notes

Casting Time: 10 castings