Beltyn's Burning Blood
| Beltyn's Burning Blood | |
| Spell Information | |
| Spell level : | Innate level: 5, Sorcerer/Wizard: 5 |
|---|---|
| School : | Necromancy |
| Components : | Verbal and Somatic |
| Range : | Medium |
| Target/Area : | Single |
| Duration : | 1 round / level |
| Save : | Fortitude partial |
| Spell resistance : | Yes |
You infuse a living creature's blood with a hot, corrosive mixture, dealing 1d8 points of acid damage and 1d8 points of fire damage per round.
Each round, on its action, the subject may attempt a Fortitude save to negate that round's damage, but a successful save in one round does not necessarily prevent damage in future rounds.
Beltyn's burning blood does not affect creatures of the construct, elemental, ooze, plant, or undead types.
Gameplay Notes
Bugs
Categories:
- Spells
- Necromancy spells
- Spells missing icon
- Spells missing pictures
- Level 5 innate spells
- Level 5 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Medium range spells
- Unknown/special duration spells
- Spells without a save
- Spells with spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized