Mischievous Image
Spell Information
Spell level : Innate level: 8, Sorcerer/Wizard: 8, Other: Cleric with Illusion domain 8
School : Illusion
Descriptor(s) : Figment
Components : Verbal and Somatic
Range : Personal
Duration : 6 sec. * cLevel
1 Round (cLevel).
Save : Will to disbelieve
Spell resistance : Yes




Description

You tap energy from the Plane of Shadow to create a quasi-real, illusory version a non-hostile creature you touch. The mischievous image looks, sounds, and smells like the target but is actually intangible. The image is programmed to behave as an obedient companion and cannot be possessed or controlled. The image can never successfully attack another creature though it will serve as a distraction until dispelled or destroyed. You can only have one mischievous image active at any time.

The image does not occupy a summon slot. While active you need to focus on making the image respond properly when attacked. When it is hit you roll a concentration check vs DC 11 + 60% of the damage. If you fail the check your image is dispelled. Casting spells and attacking are actions which trigger an auto fail should a roll occur.

Gameplay Notes

As Programmed Image except for a friendly creature that is not the caster.