A spell is a one-time magical effect that come in two types: arcane (cast by bards, sorcerers, wizards, and assassins) and divine (cast by clerics, druids, paladins, rangers, favored souls, spirit shamans and blackguards).
Technically, Blackguards and Assassins do not cast proper spells in NWN2, but have a few feats each which activate a certain spell's power.
Subcategories
This category has the following 73 subcategories, out of 73 total.
L
- Level 0 innate spells
- Level 1 innate spells
- Level 2 innate spells
- Level 3 innate spells
- Level 4 innate spells
- Level 5 innate spells
- Level 6 innate spells
- Level 7 innate spells
- Level 8 innate spells
- Level 9 innate spells
- Level ? innate spells
- Level Epic innate spells
- Level n/a innate spells
- Long duration spells
- Long range spells
S
- Save or Die Spells
- Short duration spells
- Short range spells
- Somatic only spells
- Sorcerer/wizard spells
- Special save spells
- Spell lists
- Spells durations
- Spells missing icon
- Spells missing pictures
- Spells other/unknown spell resistance
- Spells that can be Empowered
- Spells that can be Extended
- Spells that can be Maximized
- Spells that improve Skills
- Spells with icon
- Spells with pictures
- Spells with spell resistance
- Spells without a save
- Spells without spell resistance
Pages in category "Spells"
The following 200 pages are in this category, out of 772 total.
(previous page) (next page)A
- Aberrant Claw
- Abyssal Might
- Acid Fog
- Acid Splash
- Acid Storm
- Acidball
- Aeili's Astrological Augment
- Aganazaar's Scorcher
- Aid
- Airball
- Alarm
- Align Weapon
- All-Seeing Eyes
- Amplify
- Analyze Dweomer
- Analyze Portal
- Analyze Spell
- Angel Skin
- Animal Friendship
- Animal Growth
- Animal Shapes
- Animal Trance
- Animalistic Power
- Animate Dead
- Anthilar's bane
- Anyspell
- Appraising Touch
- Arc of Lightning
- Arcane Sneak Attack
- Archveult's Absolute Immunity
- Army of Death
- Arrowsplit
- Assay Resistance
- Augury
- Aura of Glory
- Aura of Vitality
- Aura versus Alignment
- Avasculate
- Awaken
- Awaken Sin
- Axe Storm of Clangeddin
- Azure Flame
- Azuth's Exalted Triad
- Azuth's Spell Shield
B
- Balagarn's Iron Horn
- Baleful Domination
- Baleful Polymorph
- Bane
- Bane of Beshaba
- Bane of Yondalla
- Baneful Blast
- Banishment
- Barkskin
- Battering Ram
- Battle Precognition
- Battletide
- Bear's Endurance
- Beguiling Influence
- Beltyn's Burning Blood
- Beshadowed Blast
- Bestow Curse
- Bigby's Clenched Fist
- Bigby's Crushing Hand
- Bigby's Fantastic Fencer
- Bigby's Forceful Hand
- Bigby's Grasping Hand
- Bigby's Interposing Hand
- Binding Blast
- Blackstaff
- Blade Barrier
- Bladebend
- Bladedance
- Blades of Fire
- Bladethirst
- Bladeweave
- Bless
- Bless Water
- Bless Weapon
- Blessed Aim
- Blessed Strike
- Blessing of Bahamut
- Blessing of the Righteous
- Blindness/Deafness
- Blindness/Deafness, Mass
- Blindsight
- Blood of the Martyr
- Blood to Water
- Blood Vision
- Bloodfreeze Arrow
- Bodak's Glare
- Body of the Sun
- Bombardment
- Brambles
- Briar Web
- Bull's Strength
- Burning Hands
- Burning Strike
- Burst of Glacial Wrath
C
- Cacophonic Burst
- Call Elementals
- Call Lightning
- Call Lightning Storm
- Call Shadow Pack
- Caltrops
- Camouflage (spell)
- Camouflage, Mass
- Cascading Plague
- Castigate
- Casting Forms
- Cat's Grace
- Cause Fear
- Caustic Web
- Chain Lightning
- Chaos
- Charm (invocation)
- Charm Monster
- Charm Monster, Mass
- Charm Person
- Chilling Tentacles
- Circle of Death
- Clairaudience/Clairvoyance
- Cloak of Bravery
- Cloud of Bewilderment
- Cloudkill
- Clubbed Feet
- Color Spray
- Combust
- Commune
- Commune with Nature
- Comprehend Languages
- Cone of Cold
- Confusion
- Conjure Animals
- Conjure Metalmen
- Conjure Shadows
- Conjure Spiders
- Consecrate
- Contact Other Plane
- Contagion
- Contingency
- Control Undead
- Conviction
- Corrosive Grasp
- Counterspelling
- Counterspelling Mechanics
- Create Baneguard
- Create Greater Undead
- Create Undead
- Creeping Cold
- Creeping Doom
- Crumble
- Crushing Despair
- Cure Critical Wounds
- Cure Critical Wounds, Mass
- Cure Light Wounds
- Cure Light Wounds, Mass
- Cure Minor Wounds
- Cure Moderate Wounds
- Cure Moderate Wounds, Mass
- Cure Serious Wounds
- Cure Serious Wounds, Mass
- Curse of Despair
- Curse of Impending Blades
- Cursing Blast
D
- Damnation
- Dancing Lights
- Dark Foresight
- Dark One's Own Luck
- Dark Premonition
- Darkbolt
- Darkflame Arrow
- Darkness
- Darkness (invocation)
- Daze
- Deadly Lahar
- Deafening Clang
- Death Armor
- Death Knell
- Death Ward
- Deathsight
- Deep Slumber
- Deez's Repulsive Shadow Barrier
- Deflection
- Dehydrate
- Delayed Blast Fireball
- Desecrate
- Designated Spell Warden
- Destruction (spell)
- Detect Charm
- Detect Illusion
- Detect Magic
- Detect Poison