Consecrate
| Consecrate | |
| Spell Information | |
| Spell level : | Innate level: 2, Cleric: 2 |
|---|---|
| School : | Evocation |
| Descriptor(s) : | Good |
| Components : | Verbal and Somatic |
| Range : | Self |
| Target/Area : | 30 feet |
| Duration : | 2 hours / level |
| Save : | No |
| Spell resistance : | No |
This spell blesses an area with positive energy.
Each Charisma check made to turn undead within this area gains a +3 sacred bonus, and every undead creature entering a desecrated area gains a -1 sacred penalty on attack rolls, damage rolls, and saving throws.
If the consecrated area contains an altar, shrine, or other permanent fixture dedicated to your deity, pantheon, or aligned higher power, the modifiers given above are doubled.
Consecrate counters and dispels desecrate.
Gameplay Notes
This spell may be used to consecrate areas that have been desecrated. Some areas may be desecrated by default, as a result of NPC actions. Like boss lairs or dungeons.
Bugs
Categories:
- Spells
- Evocation spells
- Spells missing icon
- Spells missing pictures
- Level 2 innate spells
- Level 2 cleric spells
- Cleric spells
- Verbal and Somatic spells
- Unknown/special range spells
- Unknown/special duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized