Axe Storm of Clangeddin
| Axe Storm of Clangeddin | |
| Spell Information | |
| Spell level : | Innate level: 4, Cleric: 4 |
|---|---|
| School : | Abjuration |
| Descriptor(s) : | Clangeddin |
| Components : | Verbal and Somatic |
| Range : | Self |
| Target/Area : | 15 feet |
| Duration : | 3 rounds, +1 / 3 levels |
| Save : | n/a |
| Spell resistance : | n/a |
Description
* This spell is not present on server as of 17.07.2021 *
When this spell is cast, each affected dwarf gains an additional attack per round with every axe wielded in melee combat or hurled at an opponent. Movement, spellcasting, spell effects, or attacks with weapons other than axes are not sped up.
For the purposes of this spell, axes include battle axes, hand axes, hatchets, throwing axes, and two-handed battle axes; these may be nonmagical or magical. This spell is not cumulative with itself or with other similar magic. A slow spell will negate the effects of an Axe Storm of Clangeddin but otherwise have no effect, and a haste spell will negate the effects of this spell and function normally.
Gameplay Notes
Note: This spell is available to all Dwarven Clergy, Duergar excluded.
Bugs
- Spells
- Abjuration spells
- Spells missing icon
- Spells missing pictures
- Level 4 innate spells
- Level 4 cleric spells
- Cleric spells
- Verbal and Somatic spells
- Unknown/special range spells
- Unknown/special duration spells
- Spells without a save
- Spells other/unknown spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized