Bladedance
| Bladedance | |
| Spell Information | |
| Spell level : | Innate level: 3, Cleric: 3 |
|---|---|
| School : | Transmutation |
| Descriptor(s) : | Eilistraee |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | a Blade |
| Duration : | 1 round / level |
| Save : | n/a |
| Spell resistance : | n/a |
This spell enables a single bladed melee weapon touched by the caster to animate and attack a chosen creature. The spell confers only the ability to move and fight, it does not confer any other magical abilities or properties. The weapon attacks once per round, as if wielded by the caster (not: multiple attacks).
While the blade is acting on its own, the caster can take any other actions: discharging missiles, spellcasting, melee, and so on. At 5th level, the priest can cast Bladedance on any size S bladed melee weapon. At 7th level, the priest can cast the spell on a size S or M bladed melee weapon. At 9th level, a size S, M, or L bladed melee weapon can be affected.
Gameplay Notes
Note: This spell is only available to worshipers of Eilistraee.
Bugs
Categories:
- Spells
- Transmutation spells
- Spells missing icon
- Spells missing pictures
- Level 3 innate spells
- Level 3 cleric spells
- Cleric spells
- Verbal and Somatic spells
- Touch range spells
- Unknown/special duration spells
- Spells without a save
- Spells other/unknown spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized