Animal Friendship
| Animal Friendship | |
| Spell Information | |
| Spell level : | Innate level: 1, Druid: 1, Ranger: 1 |
|---|---|
| School : | Conjuration |
| Components : | None |
| Range : | Touch |
| Target/Area : | 1 Animal or Beast |
| Duration : | Permanent |
| Save : | None |
| Spell resistance : | None |
Description
The character wins the loyalty of an animal, provided that the character's heart is true. The spell functions only if the character actually wishes to be the animal's friend. If the character is not willing to treat the animal as a friend (for example, the character intends to eat it, or to use it to set off traps), the spell fails. An animal's loyalty, once gained, is natural (not magical) and lasting.
The character can teach the befriended animal three specific tricks or tasks for each point of Intelligence it possesses. Typical tasks are coming when called, rolling over on command, fetching, or shaking hands. They cannot be complex (complex tricks, such as accepting a rider, require the Handle Animal skill).
Gameplay Notes
Bugs
Categories:
- Spells
- Conjuration spells
- Spells missing icon
- Spells missing pictures
- Level 1 innate spells
- Level 1 druid spells
- Druid spells
- Level 1 ranger spells
- Ranger spells
- No component spells
- Touch range spells
- Unknown/special duration spells
- Spells without a save
- Spells other/unknown spell resistance
- Non-hostile spells
- Spells that can be Empowered
- Spells that can be Extended
- Spells that can be Maximized