A school is one of eight groupings of , each defined by a common theme.

Spell Schools: Short Description: Sub-Schools:
Abjurations are protective: They create barriers, negate abilities, or otherwise deal with trespassers.
Conjurations bring manifestations of objects, creatures, or some form of energy. Calling
Divination spells enable you to learn secrets, to predict the future, to find hidden things, and to foil deceptive spells.
Enchantment spells affect the minds of others, influencing or controlling their behavior. Charm
Evocation spells manipulate energy or tap an unseen source of power to produce a desired end.
Illusion spells deceive the senses or minds of others.

Pattern

Necromancy spells manipulate the power of death, unlife, and the life force.
Transmutation spells change the properties of some creature, thing, or condition.
Spells which do not belong in any Spell School.