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|description = '''Tumble''' is the ability to dive, roll, somersault, flip, and so on. | |description = '''Tumble''' is the ability to dive, roll, somersault, flip, and so on. | ||
|ability = Dexterity | |ability = Dexterity | ||
|classes = [[Bard]], [[ | |classes =[[Arcane Trickster]], [[Anointed Knight]], [[Assassin]], [[Bard]], [[Bladesinger]], [[Daggerspell Mage]], [[Deathsinger]], [[Dervish]], [[Dragon Slayer]], [[Dread Pirate]], [[Drunken Master]], [[Duelist]], [[Elemental archer]], [[Fist of the Forest]], [[Guild Thief]], [[Harper Scout]], [[Harper Agent]], [[Invisible Blade]], [[Man-at-Arms]], [[Monk]], [[Orc War Drummer]], [[Phantom]], [[Rogue]], [[Sacred Fist]], [[Shadow Dancer]], [[Swashbuckler]], [[Tempest]], [[Thief Acrobat]], [[Warrior of Darkness]], [[Whirling Dervish]], [[Wilderness Stalker]] | ||
|check = Tumbling past opponents without prompting an [[attack of opportunity]] is a check against [[Difficulty_class|DC]] of 15. This makes a character with a modified tumble skill of 14+ immune to attacks of opportunity from moving. | |check = Tumbling past opponents without prompting an [[attack of opportunity]] is a check against [[Difficulty_class|DC]] of 15. This makes a character with a modified tumble skill of 14+ immune to attacks of opportunity from moving. | ||
|special = [[Armor check penalty]] is applied to this skill; the character also receives +1 bonus to AC for every ten ranks in the skill. This is a dodge bonus to AC; however, it does not count towards the +20 cap on dodge enhancement bonuses. | |special = [[Armor check penalty]] is applied to this skill; the character also receives +1 bonus to AC for every ten ranks in the skill. This is a dodge bonus to AC; however, it does not count towards the +20 cap on dodge enhancement bonuses. | ||
Revision as of 15:10, 12 December 2019
Tumble is the ability to dive, roll, somersault, flip, and so on.
Modifying ability: Dexterity
Classes: Arcane Trickster, Anointed Knight, Assassin, Bard, Bladesinger, Daggerspell Mage, Deathsinger, Dervish, Dragon Slayer, Dread Pirate, Drunken Master, Duelist, Elemental archer, Fist of the Forest, Guild Thief, Harper Scout, Harper Agent, Invisible Blade, Man-at-Arms, Monk, Orc War Drummer, Phantom, Rogue, Sacred Fist, Shadow Dancer, Swashbuckler, Tempest, Thief Acrobat, Warrior of Darkness, Whirling Dervish, Wilderness Stalker
Requires training: {{{training}}}
Check: Tumbling past opponents without prompting an attack of opportunity is a check against DC of 15. This makes a character with a modified tumble skill of 14+ immune to attacks of opportunity from moving.
Use: Automatic
Tumble provides a +1 AC bonus for every 10 base ranks.