Class Description

They come from all walks of life, from all cultures and societies. They may be poor or wealthy, strong or wise, good or evil, skilled with blade or spell. But all dragonslayers share a singular courage and strength of heart - a necessary commodity in their line of work.

Characters of any class may pursue the path of the dragonslayer. Fighters, barbarians, and paladins enjoy the class's increased combat prowess against these powerful enemies. Sorcerers, clerics, wizards, druids, blackguards, and assassins can continue to improve their spellcasting ability while gaining new powers suitable for use in battling dragons. Even bards, monks, rangers, and rogues have much to gain from this class. Multi-class characters, such as fighter/sorcerers or barbarian/clerics, can make particularly good dragonslayers, bringing a variety of talents to the task.

Dragonslayers have few close associates who aren't as skilled as they are in the art of battling dragons. Unless a dragonslayer can trust you with his life, he isn't likely to spend much time in your company. This attitude can lead to a life of solitude, as the dragonslayer travels wherever the cause takes him. A few dragonslayers actively seek out others who share their bravery and dedication, even training those who show promise.


NOTE: This class provides spellcasting progression in either Arcane, Divine, or Invocation based casters. Spellcasting progression also works for blackguards and assassins.

Requirements

Feats: Dodge, Iron Will

Base Attack Bonus: +5

Skills: Acrobatics 2

Class Features

Hit Die: d10

Base Attack Bonus: High

High Saves: Fortitude, Will

Weapon Proficiencies: simple and martial

Armor Proficiencies: Light, Medium, Heavy, Shields (including Tower Shields)

Skill Points: 2 + Int modifier.

Class Skills: Acrobatics, Intimidate, Lore: Arcana, Lore: Local, Parry, Search

Class Abilities

Level

Features Gained

1 Aura of Courage, Damage Bonus (vs Dragons), Spellcasting Progression
2 True Strike 1/day, Spell Penetration
3 DR 1/-
4
5 Energy Resistance 5
6 DR 2/-, Lightning Reflexes
7 Greater Spell Penetration
8
9 DR 3/-
10 Energy Resistance 10, True Strike 2/day

Spellcasting

At each odd level (1, 3, 5, 7, 9) and level 10 (6/10 progression), you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane, divine, or invocation based spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one spellcasting class before becoming a dragonslayer, you must decide which class to progress in. Note: This includes Assassin, Blackguard, and Eldritch Blast progression for Warlocks.

Aura of Courage

At 1st level, a dragonslayer gains immunity to fear. Allies within 10 feet of the dragonslayer gain a +4 bonus on saving throws against fear effects.

Damage Bonus

A dragonslayer gains a bonus on weapon damage rolls against dragons equal to his class level.

True Strike

At 2nd level, a dragonslayer may use true strike once per day. At 10th level, a dragonslayer may use true strike twice per day.

Damage Reduction

At 3rd level, a dragonslayer gains damage reduction 1/-. This improves to damage reduction 2/- at 6th level, and to damage reduction 3/- at 9th level. This damage reduction only stacks with the DR granted by Greater Resiliency and the epic damage reduction feats.

Deactivated for Warlocks for DR stacking issues.

Energy Resistance

At 5th level, a dragonslayer gains resistance to acid 5, cold 5, electricity 5, fire 5, and sonic 5. These resistances improve to 10 at 10th level.