Magic (domain)
Clerics who take the Magic domain are deeply in tune with the Weave. They teach that magic is an art and should be explored for its own sake, not just the practical effects it can provide. Magic clerics typically work to foster greater respect and understanding of magic in the world, and tend to the needs of all spellcasters and beings with inborn magic, such as planetouched humans. Magic clerics often take up weaving, using it as a means for gaining a greater appreciation and spiritual connection with the magical forces that underlie reality.
This domain grants a cleric the following additions:
Domain power
Granted power: Courteous Magocracy: The cleric's constant exposure to magic and spellcasters has taught them to be cautious and diplomatic. They also have an eye for magical goods.
Granted Power: Skill Focus (Use Magic Device): The cleric is adept at using all kinds of magical items.
Spells
| Level | Spell |
| 1 | Identify |
| 2 | Know Protection |
| 3 | Assay Resistance |
| 4 | Aeili's Astrological Augment |
| 5 | Greater Dispel Magic |
| 6 | Greater Scrying |
| 7 | Spell Mantle |
| 8 | Protection from Spells |
| 9 | Disjoin Magic |
BGTSCC Features
- In order to use domains your deity must match.