Cold (domain)
Clerics who take the Cold domain are servants of winter and frost. They teach of the necessity to wipe away what came before so that new things can rise up instead, and that winter determines who is fit for survival and who is not. Cold clerics often tend to the elderly in their communities, helping them prepare and come to terms with their final winter. Cold clerics are particularly common in colder northern settlements, where their devotions to the gods of winter help give the people the strength to endure the coming hard times. Food, something that is always in short supply in winter, is the most common offerings given, but sacrifice of prisoners, slaves, and outcasts does occur when the winter is particularly harsh. Not only do such sacrifices appease the gods, but it also reduces the drain on the local community when there is not enough food to go around.
This domain grants a cleric the following additions:
Domain power
Granted power: The cleric's turn undead ability functions against fire and water elementals.
Granted power: Winter's Blast: The cleric can drop the surrounding temperature with their very breath.
Granted power: Cold Resistance 10: The cleric gains 10 points of damage resistance against cold.
Spells
| Level | Spell |
| 1 | Lesser Orb of Cold |
| 2 | Ice Darts |
| 3 | Hypothermia |
| 4 | Ice Storm |
| 5 | Wall of Ice |
| 6 | Cone of Cold |
| 7 | Entomb |
| 8 | Polar Ray |
| 9 | Burst of Glacial Wrath |
BGTSCC Features
- In order to use domains your deity must match.