Rune (domain)
Clerics who take the Rune domain believe in the power inherent in the written word. To convey thoughts and feelings from the mind and spirit onto a surface through quill, brush, or chisel is a divine act of creation, and it is always a magical process. A scroll does not need to throw a fireball in order to cast a spell. It can reveal the past, divine the future, and conjure new worlds and amazing creatures through nothing but the will and craftmanship of the writer.
This domain grants a cleric the following additions:
Domain power
Granted power: Scribe Scroll: The cleric is able to transcribe spells onto parchment and other materials, allowing them to cast them as glyphs.
Granted Power: Skill Focus (Search): The cleric's experience with magical traps makes it easier for them to find ones set by others.
Spells
| Level | Spell |
| 1 | Identify |
| 2 | Glyph of Warding |
| 3 | Invisibility |
| 4 | Wall of Fire |
| 5 | Lesser Planar Binding |
| 6 | Delayed Blast Fireball |
| 7 | Greater Glyph of Warding |
| 8 | Greater Planar Binding |
| 9 | Teleportation Circle |
BGTSCC Features
- In order to use domains your deity must match.