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Clerics who take the Protection domain are able to shield themselves from harm using their special abilities and spells.[[Image:Protection domain.jpg|right]]
Clerics who take the Protection domain are able to shield themselves and others from harm using their special abilities and spells. Protection is one of the most common domains offered by the gods, and clerics who take it are focused on how their service can safeguard their communities. Protection rituals are commonly performed to beseech a god to watch over their worshipers and keep them from harm.
{{Domain|power=Divine Protection - The [[cleric]] is able to cast an improved form of [[Sanctuary]] that sets the save [[difficulty class]] at 10 + [[Cha]] Modifier + Cleric Level. This has a duration of 1 [[round]] per [[caster level]] + the cleric’s Charisma modifier.
 
|4th spell=[[Globe of Invulnerability, Lesser]]
{{Domain|power=[[Divine Protection]]: Once per day, the cleric is able to cast an improved ''sanctuary'' spell-like ability that sets the save DC at 10 + Charisma modifier + cleric level. The effect has a duration of 1 round per caster level + the cleric's Charisma modifier.
|1st spell=[[Shield Other]]
|2nd spell=[[Protection from Energy]]
|3rd spell=[[Lesser Globe of Invulnerability]]
|4th spell=[[Stoneskin]]
|5th spell=[[Energy Immunity]]
|5th spell=[[Energy Immunity]]
 
|6th spell=[[Globe of Invulnerability]]
|7th spell=[[Protection from Spells]]
|8th spell=[[Mind Blank]]
|9th spell=[[Hilater's Greater Misdirection]]
}}
}}
==NWN comparison==
== BGTSCC Features ==
[[NWNWiki:Protection domain]]
* In order to use domains your [[Deity | deity]] must match.
*This domain has remained untouched from NWN to NWN2


==3.5 comparison==
== Deities with Protection Domain ==
*Clerics in [[DnD 3.5]] receive a Domain spell for every spell level.
*[[Angharradh]]
*The original benefits of this domain are contained in the Hypertext [[SRD]] for comparison. [http://www.d20srd.org/srd/spellLists/clericDomains.htm SRD: Cleric Domains]
*[[Arvoreen]]
*[[Azuth]]
*[[Baervan Wildwanderer]]
*[[Baravar Cloakshadow]]
*[[Berronar Truesilver]]
*[[Callarduran Smoothhands]]
*[[Celestial Bureaucracy]]
*[[Chauntea]]
*[[Corellon Larethian]]
*[[Cyrrollalee]]
*[[Deneir]]
*[[Dumathoin]]
*[[Eilistraee]]
*[[Eldath]]
*[[Gaerdal Ironhand]]
*[[Garl Glittergold]]
*[[Geb]]
*[[Gorm Gulthyn]]
*[[Hanali Celanil]]
*[[Helm]]
*[[Kelemvor]]
*[[Laduguer]]
*[[Lathander]]
*[[Lendys]]
*[[Marthammor Duin]]
*[[Moradin]]
*[[Nephthys]]
*[[Rillifane Rallathil]]
*[[Savras]]
*[[Selûne]]
*[[Shaundakul]]
*[[Silvanus]]
*[[Sune]]
*[[Tempus]]
*[[Torm]]
*[[Tymora]]
*[[Ubtao]]
*[[Ulutiu]]
*[[Urogalan]]
*[[Valkur]]
*[[Vandria Gilmadrith]]
*[[Waukeen]]
*[[Yondalla]]

Latest revision as of 14:01, 6 May 2025

Clerics who take the Protection domain are able to shield themselves and others from harm using their special abilities and spells. Protection is one of the most common domains offered by the gods, and clerics who take it are focused on how their service can safeguard their communities. Protection rituals are commonly performed to beseech a god to watch over their worshipers and keep them from harm.

This domain grants a cleric the following additions:

Domain power

Granted power: Divine Protection: Once per day, the cleric is able to cast an improved sanctuary spell-like ability that sets the save DC at 10 + Charisma modifier + cleric level. The effect has a duration of 1 round per caster level + the cleric's Charisma modifier.

Spells

Level Spell
1 Shield Other
2 Protection from Energy
3 Lesser Globe of Invulnerability
4 Stoneskin
5 Energy Immunity
6 Globe of Invulnerability
7 Protection from Spells
8 Mind Blank
9 Hilater's Greater Misdirection

BGTSCC Features

  • In order to use domains your deity must match.

Deities with Protection Domain