Portal (domain)
Clerics who take the Portal domain are born wanderers, explorers, and free spirits. They are opposed to locks and barriers, believing a just society is one where no secrets are kept from one another and all doors - physical, emotional, and spiritual - are open. The reality is that the world is dangerous, though, so they are given powers to close as well as open portals.
This domain grants a cleric the following additions:
Domain power
Granted power: Keen Sense: The cleric is attuned to mystical attenuations given off by active magical portals, and can often detect a hidden one just by passing near it.
Granted Power: Extra Skill (Search): The cleric is skilled at divining and locating portals and other magical disturbances (and hidden things more generally).
Spells
| Level | Spell |
| 1 | Stabilize Portal |
| 2 | Analyze Portal |
| 3 | Dimensional Anchor |
| 4 | Dimension Door |
| 5 | Banishment |
| 6 | Ethereal Jaunt |
| 7 | Greater Teleport |
| 8 | Gate |
| 9 | Teleportation Circle |
BGTSCC Features
- In order to use domains your deity must match.