Nobility (domain)
Clerics who take the Nobility domain are simultaneously authoritative and deferential. They understand that existence is hierarchical, and that enlightenment is found in understanding one's place in that cosmic order. The most just kings have a divine right to rule, and it is the cleric's role to serve and advise such persons where they already exist, or else find them and seat them upon their prophesized thrones.
This domain grants a cleric the following additions:
Domain power
Granted power: Aura of Courage: The cleric is immune to fear and all allies receive a +4 saving throw bonus against fear.
Granted Power: Extra Skill (Lore: Nobility & Royalty): The cleric is studied on noble lineages, heraldry, and courtly traditions.
Spells
| Level | Spell |
| 1 | Charm Person |
| 2 | Magic Vestment |
| 3 | Clairaudience/Clairvoyance |
| 4 | True Seeing |
| 5 | Dominate Person |
| 6 | Hilater's Misdirection |
| 7 | Mass Charm Monster |
| 8 | Storm of Vengeance |
| 9 | Dominate Monster |
BGTSCC Features
- In order to use domains your deity must match.