Clerics who take the Healing domain tend to the ills of the body. They worship gods of health and study anatomy, medicines, and herbal lore, and they typically work as apothecaries and surgeons. When not healing, Healing clerics perform ceremonies to improve the health of their local community. Healing clerics advocate for safer work environments, days of rest and relaxation, and consumption of healthier foods (typically, less alcohol). Many Healing clerics run or bless local bath and massage houses to keep folk clean and ward off diseases caused by lack of hygiene. Healing clerics are also commonly employed by noble houses to see to the lord's care and prepare meal plans tailored to the lord's specific dietary needs.

This domain grants a cleric the following additions:

Domain power

Granted power: Empowered Healing: The following healing spells (from any class) are cast as if with the Empower Spell feat: cure minor wounds, cure light wounds, cure moderate wounds, cure serious wounds, and cure critical wounds.

Granted Power: Extra Skill (Lore: Nature): The cleric is studied in medicinal herbs and toxic plants.

Spells

Level Spell
1 Cure Moderate Wounds
2 Cure Serious Wounds
3 Cure Critical Wounds
4 Mass Cure Light Wounds
5 Heal
6 Regenerate
7 Mass Cure Critical Wounds
8 Mass Heal
9 Freedom

BGTSCC Features

  • In order to use domains your deity must match.

Deities with Healing Domain