Clerics who take the Earth domain favor earth over the other four elements and believe in the importance of stability, patience, substance, and fertility. Earth clerics stress that society is at its best when people take care of themselves first. This should not be in the selfish sense, but instead on focusing on one's profession, family, and local community, instead of worrying over things one cannot change. Earth clerics typically stay rooted in one place and serve as the heart of their village, doing whatever they can to support the people around them in achieving personal prosperity and self-actualization.

With their commitment to the home and hearth, Earth clerics are diametrically opposed to clerics of Air, whose time spent thinking about distant concerns seems vapid and self-indulgent.

This domain grants a cleric the following additions:

Domain power

Granted power: The cleric's turn undead ability functions against air elementals.

Granted power: Toughness: The cleric is hardy and gains an additional hit point for every character level they have.

Spells

Level Spell
1 Foundation of Stone
2 Spike Growth
3 Sand Warriors
4 Stoneskin
5 Energy Immunity
6 Flesh to Stone
7 Earthquake
8 Iron Body
9 Elemental Swarm

BGTSCC Features

  • In order to use domains your deity must match.

Deities with Earth Domain