Cyric
Alias(es): Prince of Lies, the Dark Sun, the Black Sun, Lord of the Three Crowns
Power: Greater deity
Pantheon: Faerûnian pantheon
Symbol: A white skull (sans jawbone) on a dark purple or black sunburst
Alignment: Chaotic evil
Cleric alignment: CE, CN, NE
Portfolio: Murder, strife, lies, intrigue, deception, illusion
Worshippers: Former worshippers of Bane, Bhaal and Myrkul, power-hungry (primarily young) humans.
Domains: Chaos  Death  Destruction  Evil  Undeath  Illusion  Suffering  Retribution  Hatred  
Favoured weapon: Longsword - "Razor's Edge"
Allies: none
File:Cyric symbol.jpg
Symbol of Cyric

Cyric (SEER-ick) is a god born of the events of the Time of Troubles. He gained the followers and portfolios of many old evil gods and fights to retain them. His power base is immense, and he is one of the three greater powers of evil in Faerûn. Cyric is petty, megalomaniacal, and totally self-centered. He enjoys tricking and misleading both well-meaning and corrupt individuals and then revealing his deceit when they have made some fatal mistake in judgment or taken a personally devastating action that will ruin their lives. His favorite libation is the tears of disillusioned dreamers and broken-hearted lovers, which he drinks from a silver chalice encrusted with tiny rubies in the shape of sundered hearts. Cyric hates the other gods, especially Mystra, but believes they are his puppets, easily fooled and defeated, existing only on his whim. Cyric uses his new, twisted, ever-changing home in Pandemonium, the Shattered Keep (Cyric refers to it as the “Castle of the Supreme Throne”) as a base for his future plans for the Realms.

Cyric is seldom seen on Faerun but most often has appeared as a slim man with blazing dark eyes and chalk-white skin who speaks caustically and sarcastically, and acts duplicitously but with firm purpose. He often underestimates opponents because he simply cannot comprehend that they will not instantly fall before him. Cyric prefers to haunt the dreams of his worshipers as a bloody wraith or manifest as a cloud of poisonous smoke before his enemies rather than sending an avatar. He sometimes manifests as a sudden gloom containing the phantom images of whirling human skulls - and the dark, intent gaze of two black eyes. At other times he sends nightmares or various undead creatures to do his bidding or show his favor or displeasure. Cyric is not above masquerading as another deity to gain the worship of mortals and the power derived from that worship.


The Church

Cyricís faith attracts power, and it remains strong in any area where evil is planned and beings seek to impress their will on others. Cyric's most devoted followers are young evil men and women seeking to make their way in an uncertain world and gathering as much power as possible for themselves. He also attracts the worship of almost all who pursue assassination for a living, though most of them are new to that profession, considering the demise of all Faerunian assassins during the Time of Troubles. The church absorbed a great many of the worshipers of Bane, Bhaal, and Myrkul, and even the (still-hushed) revelation of the demise of Leira swelled its ranks. The true priests of the Dark Sun Cyric (the Sworn, as they call themselves) are few in number, but growing. Cyric is also still granting spells to the priests of the gods he supplanted after the Time of Troubles in an attempt to maintain these priests' powers long enough to convert them. This strategy works well for the Bhaalist and Myrkulyte clergy. The Banite priests remain stubborn and the Cyricist church finally solved the problem of Bane in Zhentil Keep with a purge, known as the Banedeath, that led to the death or forced conversion of all Banites in Zhentil Keep (driving any survivors underground). This purge tactic was being initiated all over Faerun when the Keep fell. Feuds and internal strife are rampant among the now-integrated Myrkulytes, Bhaalists, and Banites and the true priests of Cyric (those who entered the church after Cyricís ascension), as the ambitious, ruthless clergy members all seek to win ever-higher ranks within the still-unsettled priesthood. To these people, personal power - and its use upon others - is everything. Trust is not in great supply among adherents of the Dark Sun. Cyric remains closely involved with the upper ranks of his clergy. His high priests are expected to carry out his orders, regardless of how dangerous they may seem. The priesthood is very much in flux. Its members employ a wide variety of titles and dispute each other's rank often. Members of the clergy are always aware of the possibility that a superior may stumble, allowing them to advance. Priests are often encouraged by inner voices that may or may not he the voice of their deity. Popular priestly titles seem to include Dark Master, Hand of Cyric, Watchful Skull, and Dread Death.


Dogma

Cyricís faith is one of control by any means necessary. Force and deception are used in equal measure to spread his word. He (or the masks he wears) is highly venerated by those of black hearts and evil deeds, from petty murderers to evil rulers of empires. Cyricist priests are given the following charge: "Death to traitors. Death to all who oppose Cyric. Bow down before the supreme power of Cyric, and yield to him the blood of all who do not believe in his supreme power. "Fear and obey those in authority but if they are weak or given to pursuing airy goals of vague goodness, slay them in the name of the Dark Sun. Battle against all clergy of other faiths, for they are false prophets and forces who oppose the One True Way. Bring death to those who oppose the rightful church of Cyric and those who seek to make or keep peace, order, and laws. All rightful authority comes from Cyric, and all other authority must be subverted. "Break not into open rebellion, for when hosts march, all faiths and gods awaken. It is better by far to fell one foe at a time and keep all folk afraid, uneasy, in constant strife and under the spreading tyranny of Cyric." Random violence is never as good as violence that serves some greater, more dangerous purpose. Plans and counterplans can twist and turn on themselves, such that a defeat in one area can bring overall victory for the Dark Sun. Any means, any method, any sacrifice or treachery is allowed if it brings about the desired end.


Day-to-Day Activities

Priests of the Dark Sun are pledged to spread strife and work murder everywhere in order to make talk fear and believe in Cyric. They support rulers with a taste for cruelty and empire-building, but indulge in intrigue in every land so as to spread strife everywhere without plunging realms into widespread war and thus giving worship only to Tempus the war god. At least, this is what Cyricists pay lip service to doing. In truth, Cyricists spend most of their time scheming against each other in an endless struggle of cabal against cabal, with each priest striving to strengthen his, or her own personal power. In addition, Cyric speaks often to his faithful clergy, but not with one voice. They all fear him and must believe what he tells them each is the One True Way, but what he says often sets different churches at cross-purposes and different Cyricist priests at each other's throats as much as it promotes the defeat of other religions.


Holy Days/Important Ceremonies

Cyric as yet has established few holy days. The final day and night of Marpenoth is observed as a holy day in celebration of the Banedeath, the purge that ensured Cyric's total victory over the persistent worship of Bane within Zhentil Keep. Cyric's church does not celebrate the anniversary of his ascension to Divine status as this also marks the anniversary of Midnight's ascension (and Cyric hates her). Blood sacrifices are deemed necessary for Cyric to hear any prayers of entreaty. Local priests usually declare an impromptu Day of the Dark Sun (a high holy day) whenever they acquire something (or someone) deemed important enough to sacrifice to Cyric.


Major Centers of Worship

Zhentil Keep is the mightiest seat of Cyricism.


Affiliated Orders

The church of Cyric does not sponsor any knightly orders. Cyric has ordered the establishment of a fighting order, the Company of the Ebon Spur, but the order has found no leader yet. The two priests in charge of establishing admission standards into the order cannot agree on what those standards should be and are engaged in intricate plots to kill each other off, since each is convinced he is right. Since Cyric appeared to each of them in a vision and gave them precise and contradictory instructions as to the establishment of the order, he is evidently pleased with their efforts. When the order finally does get off the ground, Cyricist crusaders will lead fighters against rival churches for the glory of Cyric.

Cyric's specialty priest are Strifeleaders.


Priestly Vestments

Priests of Cyric dress in black or dark purple robes, with or without hoods, trimmed with silver. Silver bracers or bracelets (usually adorned with the stamped skull-and-starburst symbol of Cyric) are worn on the wrists to symbolize the priesthood’s enslavement to Cyric, and some priests paint the symbol of their deity on their cheeks or foreheads on high holy days. Priests of Cyric are fond of going about in disguise and love using illusions that alter their appearance when they can obtain them. They dress either to be inconspicuous or to impress, awe, and terrify, depending on what they are assigned to do. Whenever they are in disguise or trying to look inconspicuous, they still attempt to wear as much protective armor or magic as possible without it giving them away. When dressing to terrify, they love black armor with ornamentation that looks menacing, such as spiked shoulder and elbow pieces and helms in the shape of snarling monsters.