Deathsinger
Deathsingers are elves who have blended art, swordplay, and arcane magic into a harmonious whole. In battle, a Deathsinger’s lithe movements and subtle tactics seem beautiful, belying their deadly martial efficiency. Deathsingers have a treasured place in elf society, balancing the joys of art and magic with the skill of masterful fighting, and so Deathsingers are well-respected by other elves. They usually serve as itinerant guardians and champions of the elf community at large rather than tying themselves to one particular settlement.
Most Deathsingers work alone, sufficient unto themselves, but in larger communities they sometimes have the opportunity to fight together in the same combat. Deathsingers are normally trained singly by another Deathsinger, and the concept of anything as formalized as a Deathsinger school is an absurd notion to them.
Multiclass fighter/wizards can become Deathsingers most easily, though any elf who can wield a martial weapon and cast arcane spells can become a Deathsinger. Bladesinging ranger/wizards or rogue/wizards are not unknown.
Requirements
Race: Elf or Half-elf
Alignment: Any evil (or any good if worshiper of Eilistraee).
Feats: Dodge, Combat Expertise, Combat Casting, Weapon Focus (Longsword or Rapier)
Deity: Any god of the Dark Seldarine.
Spellcasting: Able to cast arcane spells of 1st level (Wizard or Sorc only).
Skills: Concentration 4, Perform 4, Tumble 2.
Class Features
| Hit die: 8 |
| Proficiencies: light |
| Skill points: 2 + Int modifier |
| Class skills: Concentration, Lore: Arcana, Lore: History, Lore: Local, Lore: Nobility and Royalty, Spot, Perform, Spellcraft, Tumble |
| Base attack bonus progression: High |
| Saving throws | high: | Reflex, Will |
| low: | Fortitude |
Special: a Deathsinger straying from the required alignment or deity automatically loses his abilities, those are automatically restored if the Deathsinger meets the requirements again.
Class Abilities
|
Level |
Features Gained |
|---|---|
| 1 | +1 arcane spellcasting level, Bladesong Style, Spellcasting progression |
| 2 | Skill focus Lore: Local |
| 3 | +1 arcane spellcasting level |
| 4 | Bonus Feat |
| 5 | +1 arcane spellcasting level |
| 6 | Song of Celerity |
| 7 | +1 arcane spellcasting level |
| 8 | Weakening Cloud 2/day |
| 9 | +1 arcane spellcasting level |
| 10 | +1 arcane spellcasting level, Greater Spellsong |
Spellcasting progression
At every odd level and 10th level you gain new spells per day and an increase in caster level (and spells known) as if you had also gained a level in an arcane spellcasting class to which you belonged before adding the prestige class level. If you had more than one spellcasting class before becoming a Deathsinger, you must decide which class gains the increased casting ability.
Bladesong Style
When wielding a longsword or rapier and having nothing in the off-hand, a Deathsinger gains a dodge bonus to Armor Class equal to half her class level, up to a maximum of half her Intelligence bonus. If the Deathsinger wears medium or heavy armor, she loses all benefits of the bladesong style. This bonus will not stack with the AC bonus granted by Invisible Blade or Duelist.
Skill focus Lore: Local
A Deathsinger is immersed in the traditions and the ways of his people as part of his training.
Bonus Feat
At 4th level, the Deathsinger gets a bonus feat. These feats must be drawn from the following list: any reserve feat, Blind Fight, Feint, One Weapon, Deadly Defense, Disarm, Improved Critical (Weapon), Improved Disarm, Mobility, Spring Attack, Whirlwind Attack.
Song of Celerity
A Deathsinger can imbue his sword with any hostile spell he memorized, only one spell at a time can be imbued within the weapon. It is cast at the target on a successful melee attack.
Weakening Cloud
A Deathsinger of 8th level is taught the spell Weakening Cloud.
Specifics:
- Daze Effect, -2 AC, -2 AB. Fortitude Save for not beeing dazed and halfing the other effects.
- DC is 5 + Deathsinger levels + Spellcasting Ability modifier.
- Duration : 1 round per Deathsinger level.
Greater Spellsong
A Deathsinger of 10th level ignores arcane spell failure penalties incured by wearing light armors.