Gather Information
Gather Information is used for making contacts in an area, finding out local gossip, rumor mongering, and collecting general information.
Modifying ability: Charisma
Classes: Arcane Trickster, Assassin, Bard, Dread Pirate, Dreadmaster, Guild Thief, Harper Agent, Harper Mage, Harper Scout, Phantom, Rogue, Stormloard, Thayan Knight.
Requires training: No
Check: An evening's time, a few gold pieces for buying drinks and making friends, and DC10 Gather Information check get you a general idea of a city's major news items, assuming there are no obvious reasons why the information would be withheld. (Such reasons might include racial enmity if you are elf hanging out in an orc city, or your inability to speak the local language.) The higher your check result, the better information. If you want to find out about a specific rumor ["Which wat to the ruined temple of Erythnul?") or specific item ("What can you tell me about that pretty sword the captain of the guard walks around with?"), or optain a map, or do something else along those lines, the DC for the check is 15 to 25, or even higher. A typical Gather Information check takes 1d4+1 hours.
Use: Used in conversation.
Special
A half-elf has a +2 racial bonus on Gather Informations checks, thanks to their ability to relate well to others.
If you have the Investigator feat, you get +2 bonus on Gather Information checks.
If you have 5 or more ranks in Lore: Local, you get a +2 bonus on Gather Information checks.