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Updated table, added bgtscc notes. |
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{{Domain|power=Clerics with the air domain receive the [[Uncanny Dodge]] feat for free. | {{Domain|power=Clerics with the air domain receive the [[Uncanny Dodge]] feat for free. | ||
|3rd spell=[[Call Lightning]] | |3rd spell=[[Call Lightning]] | ||
|4th spell=[[Gaseous Form]]* | |||
|6th spell=[[Chain Lightning]] | |6th spell=[[Chain Lightning]] | ||
|7th spell=[[Gust of Wind]]* | |||
|8th spell=[[Airball]]* | |||
}} | }} | ||
== BGTSCC Features == | |||
* This domain has been changed from the base game to include an expanded spell list. New spells are denoted with asterisks in the above table. | |||
* In order to use domains your [[Deity | deity]] must match. | |||
Revision as of 20:33, 4 February 2019
Clerics of the Air domain move with the subtlety of the breeze and gain the ability to cast electrical damage spells.
This domain grants a cleric the following additions:
Domain power
Granted power: Clerics with the air domain receive the Uncanny Dodge feat for free.
Spells
| Level | Spell |
| 1 | |
| 2 | |
| 3 | Call Lightning |
| 4 | Gaseous Form* |
| 5 | |
| 6 | Chain Lightning |
| 7 | Gust of Wind* |
| 8 | Airball* |
| 9 |
BGTSCC Features
- This domain has been changed from the base game to include an expanded spell list. New spells are denoted with asterisks in the above table.
- In order to use domains your deity must match.