No edit summary
Line 49: Line 49:
|2nd
|2nd
|Spell-like Ability
|Spell-like Ability
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].
|-
|-
|[[Darkness (invocation)|Darkness]]
|[[Darkness (invocation)|Darkness]]

Revision as of 08:02, 28 March 2022

Notes

Invocations are Spell-like Abilities used by the Warlock.

Their DCs rely on the Charisma attribute.

Invocations have somatic and occasionally verbal components.

Like Eldritch Blast, they can be used unlimited times per day.

Least Invocations

Invocation ESL Type Description
Eldritch Spear 2nd Blast Shape Eldritch Blast range increases to PC's perception sight range, 131 feet.
Hideous Blow 1st Blast Shape A single melee attack each round channels an Eldritch Blast.
Draining Blast 2nd Eldritch Essence Will save or Slowed for 1 round.
Frightful Blast 2nd Eldritch Essence Enemies < 6HD; Will save or Shaken for 10 rounds. (-2 attack rolls, damage, and all saving throws)
All-Seeing Eyes 2nd Spell-like Ability Duration: 24 hours, Gain Blind Fight feat.
Beguiling Influence 2nd Spell-like Ability Duration: 24 hours, +6 Bluff, Diplomacy, and Intimidate.
Dark One's Own Luck 2nd Spell-like Ability Duration: 24 hours, Charisma modifier bonus to only one type of Saving Throws.
Darkness 1st Spell-like Ability Duration: 1 round per caster level, Darkness spell.
Entropic Warding 2nd Spell-like Ability Duration: 1 turn per caster level, +4 Hide and Move Silently, 20% concealment from arrows, rays, and spell ranged attacks.
Leaps and Bounds 2nd Spell-like Ability Duration: 24 hours, +4 Dexterity and Tumble.
Otherworldly Whispers 2nd Spell-like Ability Duration: 24 hours, +6 Lore and Spellcraft.
Primal Speed 6th Spell-like Ability Duration: 1 round per caster level. +3 Resistance bonus to Reflex saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.
Quill Barrage 1st Spell-like Ability Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.
See the Unseen 2nd Spell-like Ability Duration: 24 hours, See Invisibility spell + Darkvision 60'.


Lesser Invocations

Invocation ESL Type Description
Eldritch Chain 4th Blast Shape Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.
Beshadowed Blast 4th Eldritch Essence Fortitude save or Blinded for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered Flat-Footed)
Brimstone Blast 3rd Eldritch Essence Eldritch Blast deals fire damage. Reflex save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.
Hellrime Blast 4th Eldritch Essence Eldritch Blast deals cold damage. Fortitude save or -4 penalty to Dexterity, duration 10 minutes. Does not stack.
Tempest Blast 4th Eldritch Essence Eldritch Blast small AoE centered on the caster, deals electric damage. Reflex save or Dazed for 1 round. Only affects hostiles.
Undead Bane Blast 3rd Eldritch Essence Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.
Charm 4th Spell-like Ability Will save or Charmed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.
Curse of Despair 4th Spell-like Ability Will save or permanently cursed with -2 Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the Bestow Curse spell.
Dread Seizure 4th Spell-like Ability Fortitude save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.
Firestride Exhalation 4th Spell-like Ability AoE, 15-foot cone. 1d6 per caster level fire damage. Reflex save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.
Flee the Scene 4th Spell-like Ability Duration: 1 round per two caster levels, Haste spell centered on the caster.
Frightful Presence 3rd Spell-like Ability AoE 30-foot centered on caster, Will save or Shaken for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.
Ignore the Pyre 4th Spell-like Ability Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)
The Dead Walk 4th Spell-like Ability Duration: 1 hour per caster level, Summons a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.
Voracious Dispelling 4th Spell-like Ability Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell's caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.
Walk Unseen 2nd Spell-like Ability Duration: 24 hours, Invisibility spell.

Greater Invocations

Invocation ESL Type Description
Eldritch Cone 5th Blast Shape Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. Reflex save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.
Bewitching Blast 4th Eldritch Essence Will save or Confused for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.
Hindering Blast 4th Eldritch Essence Will save or Slowed for 2 rounds.
Noxious Blast 6th Eldritch Essence Fortitude save or Dazed for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.
Repelling Blast 6th Eldritch Essence Eldritch Blast small AoE centered on the caster. Reflex save or knocked down for 4 seconds.
Vitriolic Blast 6th Eldritch Essence Eldritch Blast deals acid damage and ignores Spell Resistance. 2d6 acid damage per round for 1 round per five caster levels. Stacks.
Caustic Web 4th Spell-like Ability Duration: 1 round per caster level, Web spell. Strength save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.
Chilling Tentacles 5th Spell-like Ability Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, Fortitude save or paralyzed for 1 round. 2d6 cold damage per round.
Devour Magic 6th Spell-like Ability Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell's caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.
Hellspawned Grace 6th Spell-like Ability Duration: 1 round per caster level, Shapechange into a Hellhound.
Tenacious Plague 6th Spell-like Ability Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.
Wall of Perilous Flame 5th Spell-like Ability Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + Charisma modifier damage per round. Half fire damage, half magic damage.
Aberrant Claw 5th Spell-like Ability Duration: 1 round per caster level, touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.
Painful Slumber of Ages 6th Spell-like Ability Put a creature to sleep indefinitely.
Baleful Polymorph 5th Spell-like Ability Turn a creature into a small animal.
Baleful Domination 6th Spell-like Ability A single creature becomes your servant, but slowly sickens and dies.


Dark Invocations

Invocation ESL Type Description
Eldritch Doom 8th Blast Shape Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. Reflex save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.
Binding Blast 7th Eldritch Essence Will save or Stunned for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered Flat-Footed) Binding Blast now deals an additional 2d6 magical damage.
Utterdark Blast 8th Eldritch Essence Eldritch Blast deals negative energy damage. Fortitude save or two negative levels, duration 1 hour. Stacks.
Dark Foresight 9th Spell-like Ability Duration: 10 minutes per caster level, +2 Dodge AC, +2 Reflex Saving Throws, and Immunity to Sneak Attacks.
Dark Premonition 9th Spell-like Ability Duration: 1 minute per caster level, DR 15/Alchemical Silver. Ends after absorbing 150 damage.
Dragon Scales 6th Spell-like Ability Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.
Dreadful Word 7th Spell-like Ability Duration: 1 round per caster level, Confusion spell. Will save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw.
Ill Omen 7th Spell-like Ability Duration: 1 round per caster level, Will save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.
Instill Vulnerability 7th Spell-like Ability Duration: 24 hours, Fortitude save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.
Lure Shadow Demons 8th Spell-like Ability Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.
Otherworldly Leap 4th Spell-like Ability Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)
Retributive Invisibility 6th Spell-like Ability Duration: 1 round per caster level, Greater Invisibility spell. If dispelled deals 4d6 sonic damage in a 20-foot area, Fortitude save or Stunned for 1 round.
Witch Sight 4th Spell-like Ability Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.
Word of Changing 5th Spell-like Ability Duration: 1 turn per caster level, shapechange into various forms.