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{{FeatInfo|type=Class | {{FeatInfo|type=Class | ||
|Prereq=[[Cleric]] with the [[Water (domain)|Water]] domain, [[monk]] level 2, [[rogue]] level 2, [[ranger]] level 9, [[ | |Prereq=[[Cleric]] with the [[Water (domain)|Water]] domain, [[monk]] level 2, [[rogue]] level 2, [[ranger]] level 9, [[Shadowdancer]] level 2, [[Whirling_Dervish|Whirling Dervish]] level 2, [[Swashbuckler]] level 16 or [[Barbarian]] level 18. | ||
|Req=[[Improved Evasion]] , [[Expose Weakness]] | |Req=[[Improved Evasion]] , [[Expose Weakness]] | ||
|Specifics=Whenever a [[Reflex]] save is allowed for half damage, the character instead takes no damage if he succeeds at the save. | |Specifics=Whenever a [[Reflex]] save is allowed for half damage, the character instead takes no damage if he succeeds at the save. | ||
Revision as of 19:27, 3 September 2017
- Type of feat: Class
- Prerequisite: Cleric with the Water domain, monk level 2, rogue level 2, ranger level 9, Shadowdancer level 2, Whirling Dervish level 2, Swashbuckler level 16 or Barbarian level 18.
- Required for: Improved Evasion , Expose Weakness
- Specifics: Whenever a Reflex save is allowed for half damage, the character instead takes no damage if he succeeds at the save.
- Use: Automatic
Special: All Animal companions receive Evasion for free at 3rd level.
Restrictions
Evasion can be used only if the character is wearing light armor or no armor. A helpless character does not gain the benefit of evasion.