No edit summary
 
No edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
The Trade Domain is a deity Domain that grants  divine spellcasters Trade spell powers.
Clerics who take the Trade domain believe in the power of the economy to bring people together and drive innovation. Trade clerics oversee markets and banks and bless trade fairs, and they often work as advisors to kings, lords, and merchant houses. Trade clerics teach that restricting trade restricts progress, and they are often free with charity or lending - the more people that can participate in the economy, the greater the economy grows. Copper, silver, gold, and platinum are holy metals to Trade clerics, but they also have great respect for the promissory note and believe that anything put into contract is inviolate.


=== Deities: Abbathor, Nephthys, Shaundakul, Vergadain, Waukeen ===
{{Domain|power=[[Reputation]]: The cleric's familiarity with people and markets gives them a 10% discount from all merchants and an additional +2 bonus on all Bluff, Intimidate, and Diplomacy checks because of their reputation.
Granted Power: You gain the reputation feat. The feat grants you a 10% discount from all merchants and an additional +2 bonus on all Bluff, Intimidate, and Diplomacy checks because of your reputation.
|1st spell=[[Identify]]
|2nd spell=[[Appraising Touch]]
|3rd spell=[[Sending]]
|4th spell=[[True Seeing]]
|5th spell=[[Teleport]]
|6th spell=[[Analyze Dweomer]]
|7th spell=[[Protection from Spells]]
|8th spell=[[Mind Blank]]
|9th spell=[[Greater Scrying]]
}}
== BGTSCC Features ==
* In order to use domains your [[Deity | deity]] must match.


== Domain Bonus Spells: ==
== Deities with Trade Domain ==
(1) [http://nwn2.wikia.com/wiki/Eagle's_Splendor Eagle´s Splendor]
*[[Abbathor]]
 
*[[Hlal]]
(3) [http://bgtscc.wikia.com/wiki/Sending Sending]
*[[Nephthys]]
 
*[[Shaundakul]]
(4) [http://nwn2.wikia.com/wiki/True_Seeing True Seeing]
*[[Vergadain]]
 
*[[Waukeen]]
(9) [http://nwn2.wikia.com/wiki/Mind_Blank Mind Blank]
 
Pen and Paper Trade Domain [http://forgottenrealms.wikia.com/wiki/Trade_domain Link].
 
[[Category:Deity Domain]]
[[Category:Abbathor]]
[[Category:Nephthys]]
[[Category:Shaundakul]]
[[Category:Vergadain]]
[[Category:Waukeen]]

Latest revision as of 22:36, 23 September 2021

Clerics who take the Trade domain believe in the power of the economy to bring people together and drive innovation. Trade clerics oversee markets and banks and bless trade fairs, and they often work as advisors to kings, lords, and merchant houses. Trade clerics teach that restricting trade restricts progress, and they are often free with charity or lending - the more people that can participate in the economy, the greater the economy grows. Copper, silver, gold, and platinum are holy metals to Trade clerics, but they also have great respect for the promissory note and believe that anything put into contract is inviolate.

This domain grants a cleric the following additions:

Domain power

Granted power: Reputation: The cleric's familiarity with people and markets gives them a 10% discount from all merchants and an additional +2 bonus on all Bluff, Intimidate, and Diplomacy checks because of their reputation.

Spells

Level Spell
1 Identify
2 Appraising Touch
3 Sending
4 True Seeing
5 Teleport
6 Analyze Dweomer
7 Protection from Spells
8 Mind Blank
9 Greater Scrying

BGTSCC Features

  • In order to use domains your deity must match.

Deities with Trade Domain