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The caster creates an undead minion, either a skeleton or a zombie. The type of undead which appears is random and beyond the caster's control. | The caster creates an undead minion, either a skeleton or a zombie. The type of undead which appears is random and beyond the caster's control. | ||
== | == BGTSCC Features == | ||
* This spell occupies the "swarm" slot and can summon multiple undead creatures. | |||
* Per the [[Summoning#Necromancy_.28Summoning.29|Summoning Guide]]: Animate Dead(4): HD = (CL*2)/number of undeads or CL*3 if [[Desecrate|desecrated]]. (Needs clarity on how many undead can be summoned and how this HD rule is applied, seems like 1d4, and also seems one of your summons has a higher HD than the rest.) | |||
* [[Spell Focus]]: Necromancy feats increase the HD of undead summons. | |||
== | == Known Bugs == | ||
* As a swarm spell the location to summon each creature is chosen randomly near where the spell is targeted. If for some reason the chosen location for one or more of the summons is invalid then each invalid location will result in one less summon from the spell's cast. | |||
Latest revision as of 18:31, 7 February 2019
| File:Animate dead effect1.jpg | |
| Spell Information | |
| Spell level : | Innate level: 3, Cleric: 3, Sorcerer/Wizard: 4, Other: Cleric with Undeath domain 2 |
|---|---|
| School : | Necromancy |
| Descriptor(s) : | Evil |
| Components : | Verbal and Somatic |
| Range : | Short |
| Target/Area : | Point |
| Duration : | 1 Hour * cLevel 20 Rounds (cLevel). |
| Save : | None |
| Spell resistance : | No |
Description
The caster creates an undead minion, either a skeleton or a zombie. The type of undead which appears is random and beyond the caster's control.
BGTSCC Features
- This spell occupies the "swarm" slot and can summon multiple undead creatures.
- Per the Summoning Guide: Animate Dead(4): HD = (CL*2)/number of undeads or CL*3 if desecrated. (Needs clarity on how many undead can be summoned and how this HD rule is applied, seems like 1d4, and also seems one of your summons has a higher HD than the rest.)
- Spell Focus: Necromancy feats increase the HD of undead summons.
Known Bugs
- As a swarm spell the location to summon each creature is chosen randomly near where the spell is targeted. If for some reason the chosen location for one or more of the summons is invalid then each invalid location will result in one less summon from the spell's cast.
Categories:
- Spells
- Necromancy spells
- Spells with icon
- Spells with pictures
- Level 3 innate spells
- Level 3 cleric spells
- Cleric spells
- Level 4 sorcerer/wizard spells
- Sorcerer/wizard spells
- Other spellcaster spells
- Verbal and Somatic spells
- Short range spells
- Long duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized