Dae (talk | contribs)
Scuda (talk | contribs)
Fixed Fire Giant AC to reflect one less in 2da
 
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=== '''<u>Polymorph Mechanic</u>''' ===
=== '''<u>Polymorph Mechanic</u>''' ===


* Monk AC is disabled during wildshape, polymorph and shapechange.
* Racial modifiers will cause spell slot loss AS WELL from changing Shape/Form (must be compensated with +4 or greater Item bonus or Spell-based bonus).
* Natural AC from Palemaster, Frostmage and Dragon Disciple is disabled during polymorph and shapechange.
* Spell slot loss fixed for non-spontaneous casters. (Sadly, not possible for spontaneous casters (Sorcerer, Spirit Shaman, etc.) from Bonus Spell Slots from items!)
* Spellslot loss fixed.
* Monk AC (both wisdom based one and level based one) are disabled during wildshape, polymorph and shapechange.
* Item properties merge with new shape. Only best slot merges.  
* Natural AC from Palemaster, Frostmage, Fist of the Forest and Dragon Disciple is disabled during polymorph and shapechange.
* Natural, Deflection, and Armor AC from items merge, dodge AC does <u>not</u> merge.
* Item properties merge with new shape. Only best slot merges. (Saves don't stack)
* Permanent weapon enchantments carries over to creatures who use weapons. Temporary ones are removed to avoid an exploit.
* Natural, Deflection, and Armor AC from items merge (<b>except</b> if on gloves/bracers Inventory slot). Dodge AC does <u>not</u> merge. Shield AC merges, but only at half its value (eg, a +4 shield will give +2 shield bonus). AC from Acrobatics ranks does merge.
* Weapon Feats: Unarmed do not convert to Weapon Feats: Creature.
* Permanent weapon enchantments (AB/EB) carry over to creatures with weapons. This includes Vampiric Regeneration from a weapon (if the shape also holds a weapon).  Temporary ones—such as Greater Magic Weapon—are removed to avoid an exploit. (Note that ranged forms will not benefit from crossbows or melee weapons, and other forms will only benefit from melee weapons.)
* Glove/bracer weapon enchantments/bonuses/etc do not merge to Polymorphing shapes <u>(they <u>only</u> carry over to [[Wild Shape]] and [[Shifter]] Wild Shape forms).</u>  This includes Vampiric Regeneration from gloves/bracers.
* Weapon Feats: Unarmed do not convert to Weapon Feats: Creature. (With the exception of [[Wild Shape]] and [[Shifter]] Wild Shape forms.)
* Damage Reduction derived from Shapechange now works.
* Damage Reduction derived from Shapechange now works.
* 100% Spellcasting Failure has been added to Polymorph and Shapechange to prevent exploiting.
* 100% Spellcasting Failure has been added to Polymorph and Shapechange to prevent exploiting (except Mind Flayer form).
* All forms have been rebalanced.
* Forms are selected through the feat Shape Shift, which is granted by the spells and can be dragged to a Hotbar slot. For the duration this feat can be used to shift between all available shapes.
* Forms are selected through the feat Shape Shift, which is granted by the spells. For the duration this feat can be used to shift between all available shapes.
* Expose Weakness works when Polymorphed, but damage is reduced by 50%.
 
=== '''<u>Shape (Creature) Weapon Types</u>''' ===
 
* Existing types: Bludgeoning, Piercing, Slashing, Slashing + Piercing.  If Shape has a weapon, then the Type is determined by the Weapons base damage type.  When Polymorphed, Extra Damage: granted from Equipped weapons or gloves/gauntlets WILL NOT STACK if the Type is the same (Shape type Bludgeoning and gloves with Extra Damage: Bludgeoning will not stack for example).  Different Types of damage granted by Weapon or Gloves/Gauntlets will stack (thus:  bludgeoning + piercing will stack).


=== '''<u>Polymorph Focus</u>''' ===
=== '''<u>Polymorph Focus</u>''' ===


Similiar to conjuration and necromancy, Transmutation focus will grant boni to polymorph and shapechange.
Similar to conjuration and necromancy, Transmutation focus will grant bonuses to polymorph and shapechange. <b>Please note, word of changing invocation is not affected by Transmutation focus.</b>


* Transmutation focus grants +1 AC to polymorph and shapechange forms.
* Transmutation focus grants +1 AC to polymorph and shapechange forms.
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* Specifics: The character becomes skilled with spells and abilities that allow him to assume another form. For the duration, the character’s base attack bonus becomes medium (unless its already higher) but cannot exceed the character’s HD. As example, a 10 Wizard 10 Eldritch Knight will have 17 BAB.
* Specifics: The character becomes skilled with spells and abilities that allow him to assume another form. For the duration, the character’s base attack bonus becomes medium (unless its already higher) but cannot exceed the character’s HD. As example, a 10 Wizard 10 Eldritch Knight will have 17 BAB.
* Affected Spells and Abilities: Polymorph, Shapechange.
* Affected Spells and Abilities: Polymorph, Shapechange.
* Has been added to the feat list of Archmage, Hierophant and many other PrCs.
* Is available to Archmage, Hierophant, and a number of other PrCs as a feat for the class to select and not part of the High Arcana track, etc.
 
==Gameplay Note==
* Contrary the feat description your base attack bonus does not become medium for your level.  Nor does it matter if your new BAB would become greater than medium BAB of a character of your level.  Instead, this feat actually just treats your low BAB classes as if they were medium BAB classes for the purposes of calculating your new BAB while shape shifted.
* Contrary the feat description your base attack bonus does not become medium for your level.  Nor does it matter if your new BAB would become greater than medium BAB of a character of your level.  Instead, this feat actually just treats your low BAB classes as if they were medium BAB classes for the purposes of calculating your new BAB while shape shifted.


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* Hook Horror  
* Hook Horror  
* Worg
* Worg
* Ape


=== '''<u>Minor Roleplay Forms</u>''' ===
=== '''<u>Minor Roleplay Forms</u>''' ===
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* Badger
* Badger
* Lizard
* Lizard
* Wolf


== Shapechange Forms ==
== Shapechange Forms ==
=== '''<u>Legendary Animal Forms</u>''' ===
* Legendary Ape
* Legendary Bear
* Legendary Horse
* Legendary Tiger
* Legendary Snake
* Legendary Wolf


=== '''<u>Monstrous Forms</u>''' ===
=== '''<u>Monstrous Forms</u>''' ===
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* Frost Giant  
* Frost Giant  
* Maur  
* Maur  
* Werwolf
* Werewolf
* Mind Flayer  
* Mind Flayer  
* Clay Golem  
* Clay Golem  
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* Bronze Dragon
* Bronze Dragon
* Mist Dragon
* Mist Dragon
* Silver Dragon


=== '''<u>Undead Forms</u>''' ===
=== '''<u>Undead Forms</u>''' ===
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* Hezrou
* Hezrou
* Bebilith
* Bebilith
* Goristro
== Polymorph / Shapechange Spells Stats ==
<table border=1 cellpadding=5 style="border-collapse: collapse; color: white; border: 1px solid gray;"><tr style="border-collapse: collapse; border: 0px solid gray;"><td style="border-collapse: collapse; color: yellow; border: 0px solid gray;">Polymorph</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style="border-collapse: collapse; border: 1px solid gray;"></td><td style="border-collapse: collapse; border: 1px solid gray;"></td><td style="border-collapse: collapse; border: 1px solid gray;"></td><td style="border-collapse: collapse; border: 1px solid gray;"></td><td style="border-collapse: collapse; border: 1px solid gray;"></td><td style="border-collapse: collapse; border: 1px solid gray;"></td><td style="border-collapse: collapse; border: 1px solid gray;"></td></tr>
<tr style="border-collapse: collapse; color: yellow; border: 1px solid gray;">
<td style="border-collapse: collapse; color: yellow; border: 1px solid gray;">Race</td>
<td style="border-collapse: collapse; color: yellow; border: 1px solid gray;">Focus</td>
<td style="border-collapse: collapse; color: yellow; border: 1px solid gray;">Offensive</td>
<td style="border-collapse: collapse; color: yellow; border: 1px solid gray;">Defense</td>
<td style="border-collapse: collapse; color: yellow; border: 1px solid gray;">Dmg</td>
<td style="border-collapse: collapse; color: yellow; border: 1px solid gray;">STR</td>
<td style="border-collapse: collapse; color: yellow; border: 1px solid gray;">CON</td><td style=“border-collapse: collapse; border: 1px solid gray;”>DEX</td>
<td style="border-collapse: collapse; color: yellow; border: 1px solid gray;">Base AC</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”>
<td style="border-collapse: collapse; border: 1px solid gray;">Kobold</td>
<td style="border-collapse: collapse; border: 1px solid gray;">Weapon Enchantment carries over</td>
<td style="border-collapse: collapse; border: 1px solid gray;">Kukri,Sling</td>
<td style="border-collapse: collapse; border: 1px solid gray;">-</td>
<td style="border-collapse: collapse; border: 1px solid gray;">-</td>
<td style="border-collapse: collapse; border: 1px solid gray;">9</td>
<td style="border-collapse: collapse; border: 1px solid gray;">10</td>
<td style="border-collapse: collapse; border: 1px solid gray;">13</td>
<td style="border-collapse: collapse; border: 1px solid gray;">8</td>
</tr>
<tr style="border-collapse: collapse; border: 1px solid gray;">
<td style=“border-collapse: collapse; border: 1px solid gray;”>Goblin</td>
<td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td>
<td style=“border-collapse: collapse; border: 1px solid gray;”>Rapier,Spear</td>
<td style=“border-collapse: collapse; border: 1px solid gray;”></td>
<td style=“border-collapse: collapse; border: 1px solid gray;”>-</td>
<td style=“border-collapse: collapse; border: 1px solid gray;”>11</td>
<td style=“border-collapse: collapse; border: 1px solid gray;”>12</td>
<td style=“border-collapse: collapse; border: 1px solid gray;”>13</td>
<td style=“border-collapse: collapse; border: 1px solid gray;”>8</td>
</tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Gnoll</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Halberd</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>13</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>8</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Orc</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Longsword, Crossbow</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>17</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>11</td><td style=“border-collapse: collapse; border: 1px solid gray;”>7</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Troglodyte</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Spear</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>9</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Minotaur</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Greataxe</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>19</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>7</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Troll</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Regen</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Regen</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d4</td><td style=“border-collapse: collapse; border: 1px solid gray;”>23</td><td style=“border-collapse: collapse; border: 1px solid gray;”>23</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>8</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Ogre</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Warmace</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>8</td><td style=“border-collapse: collapse; border: 1px solid gray;”>7</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Yeti</td><td style=“border-collapse: collapse; border: 1px solid gray;”>none</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d4</td><td style=“border-collapse: collapse; border: 1px solid gray;”>22</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>8</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Gargoyle</td><td style=“border-collapse: collapse; border: 1px solid gray;”>none</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d4</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>18</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>7</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Myconid</td><td style=“border-collapse: collapse; border: 1px solid gray;”>none</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10% ConfusingAttack</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>6</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Kenku</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Shortsword, Bow</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Gloura</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Dagger</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>8</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>17</td><td style=“border-collapse: collapse; border: 1px solid gray;”>6</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Drider</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Scythe, Crossbow,Longsword</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>6</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Human</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Longsword</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Elf</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Rapier</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Drow</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Rapier</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Duergar</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Greataxe</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Dwarf</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Greataxe</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Sahuagin</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Weapon Enchantment carries over</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Spear</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>13</td><td style=“border-collapse: collapse; border: 1px solid gray;”>5</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Worg</td><td style=“border-collapse: collapse; border: 1px solid gray;”>none</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Power Attack</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d4</td><td style=“border-collapse: collapse; border: 1px solid gray;”>17</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Hook Horror</td><td style=“border-collapse: collapse; border: 1px solid gray;”>none</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>-</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d4</td><td style=“border-collapse: collapse; border: 1px solid gray;”>24</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>17</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4</td></tr>
<tr ><td style=“border-collapse: collapse; border: 1px dark gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td></tr>
<tr style=“border-collapse: collapse; border: 0px solid gray;”><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td><td style=“border-collapse: collapse; border: 0px solid gray;”></td></tr>


== Shapechange Stats ==
<tr><td style="border-collapse: collapse; color: yellow; border: 0px solid gray;">Shapechange</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”></td></tr>
[[File:Polymorphs.jpg]]
<tr style="border-collapse: collapse; color: yellow; border: 1px solid gray;"><td style=“border-collapse: collapse; color: yellow; border: 1px solid gray;”>Race</td><td style=“border-collapse: collapse; color: yellow; border: 1px solid gray;”>Focus</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offensive</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Defense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Dmg</td><td style=“border-collapse: collapse; border: 1px solid gray;”>STR</td><td style=“border-collapse: collapse; border: 1px solid gray;”>CON</td><td style=“border-collapse: collapse; border: 1px solid gray;”>DEX</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Base AC (10+Nat+Dex)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Fire Giant</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Weapon)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Greatsword +5, Alch Silver</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Fire Immunity, Cold Weakness</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+1d6+5+15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>31</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>9</td><td style=“border-collapse: collapse; border: 1px solid gray;”>17 (10+7-1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Frost Giant</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Weapon)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Greataxe +5, Cold Iron, Vamp +2</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Cold Immunity, Fire Weakness</td><td style=“border-collapse: collapse; border: 1px solid gray;”>1d12+5+13</td><td style=“border-collapse: collapse; border: 1px solid gray;”>29</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>9</td><td style=“border-collapse: collapse; border: 1px solid gray;”>19 (10+10-1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Hill Giant</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Weapon)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Greatclub +5, Alch Silver, Mass Crit 3d6, 10% 3 round Daze on Hit DC 24</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d8+5+10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25</td><td style=“border-collapse: collapse; border: 1px solid gray;”>19</td><td style=“border-collapse: collapse; border: 1px solid gray;”>8</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21 (10+12-1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Maur</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Weapon)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Greataxe +5, Cold Iron, Vamp +2</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”>1d12+5+12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>26</td><td style=“border-collapse: collapse; border: 1px solid gray;”>20</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21 (10+11+0)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Werewolf Lord</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense and Skills</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Improved Critical, Weapon Focus</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10 / Silver, Dodge, Alertness, Track, Stealthy</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4d6+11</td><td style=“border-collapse: collapse; border: 1px solid gray;”>32</td><td style=“border-collapse: collapse; border: 1px solid gray;”>20</td><td style=“border-collapse: collapse; border: 1px solid gray;”>18</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21 (10+7+4)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Iron Golem</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Defense (Magic)</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”>Spell Immunity (effective SR 40), Construct Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d10+11</td><td style=“border-collapse: collapse; border: 1px solid gray;”>33</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>9</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21 (10+12-1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Mindflayer</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Spellcasting</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Attack +7, Kill on Hit DC 20: Goblins, Ores, Monstrous, Reptilian, Improved Initiative, Natural Spell</td><td style=“border-collapse: collapse; border: 1px solid gray;”>SR 34, Iron Will, Combat Expertise</td><td style=“border-collapse: collapse; border: 1px solid gray;”>1d8+5+3</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>23 (10+11+2)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Dragons</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Defense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Keen</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10 / +4, SR 20, Sneak Immunity, Elemental Immunities</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+1+11</td><td style=“border-collapse: collapse; border: 1px solid gray;”>33</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>28 (10+17+1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Five-headed Hydra</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Defense (Regen)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Flurry of Blows</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Regen 15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d10+6</td><td style=“border-collapse: collapse; border: 1px solid gray;”>23</td><td style=“border-collapse: collapse; border: 1px solid gray;”>20</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25 (10+14+1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Skeleton</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Weapon)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Scythe +5, Keen, Vamp +1, Weapon Focus, Weapon Specialization, Improved Critical, Power Critical, Improved Initiative</td><td style=“border-collapse: collapse; border: 1px solid gray;”>5 / Bludgeoning, Dodge, Cold Immunity, [[Undead Traits]]</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d4+5+6</td><td style=“border-collapse: collapse; border: 1px solid gray;”>18</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>18</td><td style=“border-collapse: collapse; border: 1px solid gray;”>24 (10+9+4+1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Zombie</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Sneak Attack) and Defense (Immunities, HP)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Sneak Attack +4d6, Feint, Zombie Creep DC 19 1d8/1d8 Dex/Con</td><td style=“border-collapse: collapse; border: 1px solid gray;”>5/Slashing, Great Fortitude, Toughness, Combat Expertise, 150 bonus HP, Slow Movement, [[Undead Traits]]</td><td style=“border-collapse: collapse; border: 1px solid gray;”>1d8+1d6+4</td><td style=“border-collapse: collapse; border: 1px solid gray;”>18</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>22 (10+9+3)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Nightwalker</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Defense (Immunities)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Vampiric Regeneration +1</td><td style=“border-collapse: collapse; border: 1px solid gray;”>SR 30, Cold Immunity, Light Sensitivity, [[Undead Traits]]</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>38</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25 (10+13+2)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Planetar</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Weapon) and Defense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned, Greatsword +4, Alch Silver, Cleave, Power Attack, Blind Fight, Improved Initiative</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10 / Chaotic, SR 30, Regen 4, Toughness, Celestial Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+1d4+4+10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25</td><td style=“border-collapse: collapse; border: 1px solid gray;”>20</td><td style=“border-collapse: collapse; border: 1px solid gray;”>19</td><td style=“border-collapse: collapse; border: 1px solid gray;”>20 (10+6+4)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Moon Dog</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Defense (Spell Resistance, Evasion, Saves)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned +1d8 vs Evil, Bite +3, Improved Initiative</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10 / Evil or Cold Iron, SR 34, Alertness, Dodge, Improved Evasion, +2 to all saves, Celestial Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>3d6+3+7</td><td style=“border-collapse: collapse; border: 1px solid gray;”>24</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>13</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21 (10+9+1+1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Arboreal Elf</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Ranged)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned, Longbow +4, Mighty 8</td><td style=“border-collapse: collapse; border: 1px solid gray;”>5 / Evil, SR 22, Fey Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>1d8+1d6+5+4+5</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>22 (10+7+5)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Marut</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense and Regen</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned, Awesome Blow, Power Attack</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10 / Chaotic, Regen 10, SR 26, Great Fortitude, Construct Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+1d8+12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>35</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>13</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21 (10+10+1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Slaad, Death</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned, 10% 4 round Stun on Hit DC 26, +1 AB, Slaad Eggs</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Regen 3, Slaad Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>3d6+5+7</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>23</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25 (10+9+6)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Erinye</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Ranged)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned, Longbow +4, Mighty 8</td><td style=“border-collapse: collapse; border: 1px solid gray;”>5 / Good, Regen 1, SR 19, Baatezu Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>1d8+1d6+5+4+5</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>23 (10+7+5)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Horned Devil (Cornugon)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Defense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Regen 3, SR 28, Baatezu Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>31</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25</td><td style=“border-collapse: collapse; border: 1px solid gray;”>33 (10+16+7)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Palrethee</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense and Defense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned, Longsword +5, Alch Silver</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Fire Shield 5, Tanari Traits, Cold Weakness, SR 18</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+1d6+5+5+4</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>22 (10+9+3)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Hezrou</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense and Defense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned, Blind Fight, Cleave, Power Attack</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10 / Good, SR 19, Toughness, Tanari Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>4d4+2d8+5</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>29</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>24 (10+14+0)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Bebelith</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned, Bebilith Venom DC 20 1d6/1d6 Con/Str, Cleave, Power Attack</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10 / Lawful, Web Immunity, SR 19</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d8+15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>28</td><td style=“border-collapse: collapse; border: 1px solid gray;”>26</td><td style=“border-collapse: collapse; border: 1px solid gray;”>12</td><td style=“border-collapse: collapse; border: 1px solid gray;”>23 (10+12+1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Goristro</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense and Defense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Aligned, Blind Fight, Cleave, Power Attack</td><td style=“border-collapse: collapse; border: 1px solid gray;”>10 / Good or Cold Iron, SR 22, Regen 5, Tanari Traits</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+2d8+9</td><td style=“border-collapse: collapse; border: 1px solid gray;”>29</td><td style=“border-collapse: collapse; border: 1px solid gray;”>23</td><td style=“border-collapse: collapse; border: 1px solid gray;”>8</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25 (10+16-1)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Legendary Ape</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d8+15+10</td><td style=“border-collapse: collapse; border: 1px solid gray;”>30</td><td style=“border-collapse: collapse; border: 1px solid gray;”>16</td><td style=“border-collapse: collapse; border: 1px solid gray;”>17</td><td style=“border-collapse: collapse; border: 1px solid gray;”>20 (10+7+3)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Legendary Bear</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense and Defense</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”>+10% speed</td><td style=“border-collapse: collapse; border: 1px solid gray;”>60% 2d6+13 or 40% 4d6+13</td><td style=“border-collapse: collapse; border: 1px solid gray;”>36</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25</td><td style=“border-collapse: collapse; border: 1px solid gray;”>15</td><td style=“border-collapse: collapse; border: 1px solid gray;”>28 (10+16+2)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Legendary Horse</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Speed</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”>+60% speed</td><td style=“border-collapse: collapse; border: 1px solid gray;”>3d6+9</td><td style=“border-collapse: collapse; border: 1px solid gray;”>29</td><td style=“border-collapse: collapse; border: 1px solid gray;”>27</td><td style=“border-collapse: collapse; border: 1px solid gray;”>14</td><td style=“border-collapse: collapse; border: 1px solid gray;”>19 (10+7+2)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Legendary Snake</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Poison)</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Legendary Snake Venom DC 25 1d8/1d8 Con</td><td style=“border-collapse: collapse; border: 1px solid gray;”></td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d8+8</td><td style=“border-collapse: collapse; border: 1px solid gray;”>27</td><td style=“border-collapse: collapse; border: 1px solid gray;”>24</td><td style=“border-collapse: collapse; border: 1px solid gray;”>24</td><td style=“border-collapse: collapse; border: 1px solid gray;”>23 (10+6+7)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Legendary Tiger</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Dire Charge</td><td style=“border-collapse: collapse; border: 1px solid gray;”>+10% speed</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+2d8+11</td><td style=“border-collapse: collapse; border: 1px solid gray;”>33</td><td style=“border-collapse: collapse; border: 1px solid gray;”>24</td><td style=“border-collapse: collapse; border: 1px solid gray;”>18</td><td style=“border-collapse: collapse; border: 1px solid gray;”>24 (10+10+4)</td></tr>
<tr style=“border-collapse: collapse; border: 1px solid gray;”><td style=“border-collapse: collapse; border: 1px solid gray;”>Legendary Wolf</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Offense (Knockdown) and Defense</td><td style=“border-collapse: collapse; border: 1px solid gray;”>Knockdown, Weapon Finesse</td><td style=“border-collapse: collapse; border: 1px solid gray;”>+30% speed</td><td style=“border-collapse: collapse; border: 1px solid gray;”>2d6+7</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25</td><td style=“border-collapse: collapse; border: 1px solid gray;”>21</td><td style=“border-collapse: collapse; border: 1px solid gray;”>28</td><td style=“border-collapse: collapse; border: 1px solid gray;”>25 (10+6+9)</td></tr></table>

Latest revision as of 20:39, 30 March 2026

 Polymorph System

Radial Menu

BGTSCC has introduced a new spell system which allows a transmuter to select from more then 70 forms.

Polymorph Mechanic

  • Racial modifiers will cause spell slot loss AS WELL from changing Shape/Form (must be compensated with +4 or greater Item bonus or Spell-based bonus).
  • Spell slot loss fixed for non-spontaneous casters. (Sadly, not possible for spontaneous casters (Sorcerer, Spirit Shaman, etc.) from Bonus Spell Slots from items!)
  • Monk AC (both wisdom based one and level based one) are disabled during wildshape, polymorph and shapechange.
  • Natural AC from Palemaster, Frostmage, Fist of the Forest and Dragon Disciple is disabled during polymorph and shapechange.
  • Item properties merge with new shape. Only best slot merges. (Saves don't stack)
  • Natural, Deflection, and Armor AC from items merge (except if on gloves/bracers Inventory slot). Dodge AC does not merge. Shield AC merges, but only at half its value (eg, a +4 shield will give +2 shield bonus). AC from Acrobatics ranks does merge.
  • Permanent weapon enchantments (AB/EB) carry over to creatures with weapons. This includes Vampiric Regeneration from a weapon (if the shape also holds a weapon). Temporary ones—such as Greater Magic Weapon—are removed to avoid an exploit. (Note that ranged forms will not benefit from crossbows or melee weapons, and other forms will only benefit from melee weapons.)
  • Glove/bracer weapon enchantments/bonuses/etc do not merge to Polymorphing shapes (they only carry over to Wild Shape and Shifter Wild Shape forms). This includes Vampiric Regeneration from gloves/bracers.
  • Weapon Feats: Unarmed do not convert to Weapon Feats: Creature. (With the exception of Wild Shape and Shifter Wild Shape forms.)
  • Damage Reduction derived from Shapechange now works.
  • 100% Spellcasting Failure has been added to Polymorph and Shapechange to prevent exploiting (except Mind Flayer form).
  • Forms are selected through the feat Shape Shift, which is granted by the spells and can be dragged to a Hotbar slot. For the duration this feat can be used to shift between all available shapes.
  • Expose Weakness works when Polymorphed, but damage is reduced by 50%.

Shape (Creature) Weapon Types

  • Existing types: Bludgeoning, Piercing, Slashing, Slashing + Piercing. If Shape has a weapon, then the Type is determined by the Weapons base damage type. When Polymorphed, Extra Damage: granted from Equipped weapons or gloves/gauntlets WILL NOT STACK if the Type is the same (Shape type Bludgeoning and gloves with Extra Damage: Bludgeoning will not stack for example). Different Types of damage granted by Weapon or Gloves/Gauntlets will stack (thus: bludgeoning + piercing will stack).

Polymorph Focus

Similar to conjuration and necromancy, Transmutation focus will grant bonuses to polymorph and shapechange. Please note, word of changing invocation is not affected by Transmutation focus.

  • Transmutation focus grants +1 AC to polymorph and shapechange forms.
  • Greater Transmutation focus grants a total of +2 AC to polymorph and shapechange forms.
  • Epic Transmutation focus grants a total of +4 AC to polymorph and shapechange forms.
  • Red Wizard Spec: Transmutation grants +1 AC to polymorph and shapechange forms.

Augment Form

Type of Feat: General

  • Prerequisite: Spellfocus Transmutation.
  • Specifics: The character becomes skilled with spells and abilities that allow him to assume another form. For the duration, the character’s base attack bonus becomes medium (unless its already higher) but cannot exceed the character’s HD. As example, a 10 Wizard 10 Eldritch Knight will have 17 BAB.
  • Affected Spells and Abilities: Polymorph, Shapechange.
  • Is available to Archmage, Hierophant, and a number of other PrCs as a feat for the class to select and not part of the High Arcana track, etc.
  • Contrary the feat description your base attack bonus does not become medium for your level. Nor does it matter if your new BAB would become greater than medium BAB of a character of your level. Instead, this feat actually just treats your low BAB classes as if they were medium BAB classes for the purposes of calculating your new BAB while shape shifted.

Polymorph Forms

Major Roleplay Forms

  • Kobold (Kukri, Sling)
  • Goblin (Rapier, Spear)
  • Gnoll (Halberd)
  • Orc (Longsword, Crossbow)
  • Troglodyte (Spear)
  • Minotaur (Greataxe)
  • Ogre (Warmace)
  • Gloura (Dagger)
  • Drider (Scythe, Longsword, Crossbow)
  • Kenku (Shortsword, Bow)
  • Human (Longsword)
  • Elf (Rapier)
  • Dwarf (Greataxe)
  • Drow (Rapier)
  • Duergar (Greataxe)
  • Sahuagin (Spear)
  • Troll
  • Yeti
  • Gargoyle
  • Hook Horror
  • Worg
  • Ape

Minor Roleplay Forms

  • Rat
  • Bat
  • Weasel
  • Snake
  • Beetle
  • Spiders
  • Cat
  • Dog
  • Deer
  • Badger
  • Lizard
  • Wolf

Shapechange Forms

Legendary Animal Forms

  • Legendary Ape
  • Legendary Bear
  • Legendary Horse
  • Legendary Tiger
  • Legendary Snake
  • Legendary Wolf

Monstrous Forms

  • Hill Giant
  • Fire Giant
  • Frost Giant
  • Maur
  • Werewolf
  • Mind Flayer
  • Clay Golem
  • Hydra

Dragon Forms

  • Red Dragon
  • Black Dragon
  • Blue Dragon
  • Bronze Dragon
  • Mist Dragon
  • Silver Dragon

Undead Forms

  • Nightwalker
  • Skeleton
  • Zombie

Planar Forms

  • Planetar
  • Moon Dog
  • Arboreal Fey
  • Marut
  • Death Slaad
  • Erinye
  • Cornugon
  • Palrethee
  • Hezrou
  • Bebilith
  • Goristro

Polymorph / Shapechange Spells Stats

Polymorph
Race Focus Offensive Defense Dmg STR CONDEX Base AC
Kobold Weapon Enchantment carries over Kukri,Sling - - 9 10 13 8
Goblin Weapon Enchantment carries over Rapier,Spear - 11 12 13 8
GnollWeapon Enchantment carries overHalberd--1513108
OrcWeapon Enchantment carries overLongsword, Crossbow--1712117
TroglodyteWeapon Enchantment carries overSpear--1014910
MinotaurWeapon Enchantment carries overGreataxe--1915107
TrollRegen-Regen2d42323148
OgreWeapon Enchantment carries overWarmace--211587
Yetinone-2d42216128
Gargoylenone--2d41518147
Myconidnone10% ConfusingAttack-2d61415126
KenkuWeapon Enchantment carries overShortsword, Bow1614164
GlouraWeapon Enchantment carries overDagger--812176
DriderWeapon Enchantment carries overScythe, Crossbow,Longsword--1516156
HumanWeapon Enchantment carries overLongsword--1414144
ElfWeapon Enchantment carries overRapier--1214164
DrowWeapon Enchantment carries overRapier--1214164
DuergarWeapon Enchantment carries overGreataxe--1614164
DwarfWeapon Enchantment carries overGreataxe--1614164
SahuaginWeapon Enchantment carries overSpear--1412135
WorgnonePower Attack-2d41715154
Hook Horrornone--2d42414174
Shapechange
RaceFocusOffensiveDefenseDmgSTRCONDEXBase AC (10+Nat+Dex)
Fire GiantOffense (Weapon)Greatsword +5, Alch SilverFire Immunity, Cold Weakness2d6+1d6+5+153121917 (10+7-1)
Frost GiantOffense (Weapon)Greataxe +5, Cold Iron, Vamp +2Cold Immunity, Fire Weakness1d12+5+132921919 (10+10-1)
Hill GiantOffense (Weapon)Greatclub +5, Alch Silver, Mass Crit 3d6, 10% 3 round Daze on Hit DC 242d8+5+102519821 (10+12-1)
MaurOffense (Weapon)Greataxe +5, Cold Iron, Vamp +21d12+5+1226201021 (10+11+0)
Werewolf LordOffense and SkillsImproved Critical, Weapon Focus10 / Silver, Dodge, Alertness, Track, Stealthy4d6+1132201821 (10+7+4)
Iron GolemDefense (Magic)Spell Immunity (effective SR 40), Construct Traits2d10+113310921 (10+12-1)
MindflayerSpellcastingAttack +7, Kill on Hit DC 20: Goblins, Ores, Monstrous, Reptilian, Improved Initiative, Natural SpellSR 34, Iron Will, Combat Expertise1d8+5+316161423 (10+11+2)
DragonsDefenseKeen10 / +4, SR 20, Sneak Immunity, Elemental Immunities2d6+1+1133211228 (10+17+1)
Five-headed HydraDefense (Regen)Flurry of BlowsRegen 152d10+623201225 (10+14+1)
SkeletonOffense (Weapon)Scythe +5, Keen, Vamp +1, Weapon Focus, Weapon Specialization, Improved Critical, Power Critical, Improved Initiative5 / Bludgeoning, Dodge, Cold Immunity, Undead Traits2d4+5+618101824 (10+9+4+1)
ZombieOffense (Sneak Attack) and Defense (Immunities, HP)Sneak Attack +4d6, Feint, Zombie Creep DC 19 1d8/1d8 Dex/Con5/Slashing, Great Fortitude, Toughness, Combat Expertise, 150 bonus HP, Slow Movement, Undead Traits1d8+1d6+418101622 (10+9+3)
NightwalkerDefense (Immunities)Vampiric Regeneration +1SR 30, Cold Immunity, Light Sensitivity, Undead Traits2d6+1438101425 (10+13+2)
PlanetarOffense (Weapon) and DefenseAligned, Greatsword +4, Alch Silver, Cleave, Power Attack, Blind Fight, Improved Initiative10 / Chaotic, SR 30, Regen 4, Toughness, Celestial Traits2d6+1d4+4+1025201920 (10+6+4)
Moon DogDefense (Spell Resistance, Evasion, Saves)Aligned +1d8 vs Evil, Bite +3, Improved Initiative10 / Evil or Cold Iron, SR 34, Alertness, Dodge, Improved Evasion, +2 to all saves, Celestial Traits3d6+3+724161321 (10+9+1+1)
Arboreal ElfOffense (Ranged)Aligned, Longbow +4, Mighty 85 / Evil, SR 22, Fey Traits1d8+1d6+5+4+521212122 (10+7+5)
MarutOffense and RegenAligned, Awesome Blow, Power Attack10 / Chaotic, Regen 10, SR 26, Great Fortitude, Construct Traits2d6+1d8+1235101321 (10+10+1)
Slaad, DeathOffenseAligned, 10% 4 round Stun on Hit DC 26, +1 AB, Slaad EggsRegen 3, Slaad Traits3d6+5+725212325 (10+9+6)
ErinyeOffense (Ranged)Aligned, Longbow +4, Mighty 85 / Good, Regen 1, SR 19, Baatezu Traits1d8+1d6+5+4+521212123 (10+7+5)
Horned Devil (Cornugon)DefenseAlignedRegen 3, SR 28, Baatezu Traits2d6+1031252533 (10+16+7)
PalretheeOffense and DefenseAligned, Longsword +5, Alch SilverFire Shield 5, Tanari Traits, Cold Weakness, SR 182d6+1d6+5+5+421161622 (10+9+3)
HezrouOffense and DefenseAligned, Blind Fight, Cleave, Power Attack10 / Good, SR 19, Toughness, Tanari Traits4d4+2d8+521291024 (10+14+0)
BebelithOffenseAligned, Bebilith Venom DC 20 1d6/1d6 Con/Str, Cleave, Power Attack10 / Lawful, Web Immunity, SR 192d8+1528261223 (10+12+1)
GoristroOffense and DefenseAligned, Blind Fight, Cleave, Power Attack10 / Good or Cold Iron, SR 22, Regen 5, Tanari Traits2d6+2d8+92923825 (10+16-1)
Legendary ApeOffense2d8+15+1030161720 (10+7+3)
Legendary BearOffense and Defense+10% speed60% 2d6+13 or 40% 4d6+1336251528 (10+16+2)
Legendary HorseSpeed+60% speed3d6+929271419 (10+7+2)
Legendary SnakeOffense (Poison)Legendary Snake Venom DC 25 1d8/1d8 Con2d8+827242423 (10+6+7)
Legendary TigerOffenseDire Charge+10% speed2d6+2d8+1133241824 (10+10+4)
Legendary WolfOffense (Knockdown) and DefenseKnockdown, Weapon Finesse+30% speed2d6+725212825 (10+6+9)