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The Trade domain is a deity domain that grants divine spellcasters trade spell powers.
Clerics who take the Trade domain believe in the power of the economy to bring people together and drive innovation. Trade clerics oversee markets and banks and bless trade fairs, and they often work as advisors to kings, lords, and merchant houses. Trade clerics teach that restricting trade restricts progress, and they are often free with charity or lending - the more people that can participate in the economy, the greater the economy grows. Copper, silver, gold, and platinum are holy metals to Trade clerics, but they also have great respect for the promissory note and believe that anything put into contract is inviolate.


{{Domain|power=Clerics with the trade domain gain the reputation feat. The feat grants you a 10% discount from all merchants and an additional +2 bonus on all [[Bluff]], [[Intimidate]], and [[Diplomacy]] checks.
{{Domain|power=[[Reputation]]: The cleric's familiarity with people and markets gives them a 10% discount from all merchants and an additional +2 bonus on all Bluff, Intimidate, and Diplomacy checks because of their reputation.
|1st spell=[[Appraising Touch]]
|1st spell=[[Identify]]
|2nd spell=[[Identify]]
|2nd spell=[[Appraising Touch]]
|3rd spell=[[Sending]]
|3rd spell=[[Sending]]
|4th spell=[[True Seeing]]
|4th spell=[[True Seeing]]
|8th spell=[[Protection from Spells]]
|5th spell=[[Teleport]]
|9th spell=[[Mind Blank]]
|6th spell=[[Analyze Dweomer]]
|7th spell=[[Protection from Spells]]
|8th spell=[[Mind Blank]]
|9th spell=[[Greater Scrying]]
}}
}}
== BGTSCC Features ==
== BGTSCC Features ==
* This is a new domain not in the base game.
* In order to use domains your [[Deity | deity]] must match.
* In order to use domains your [[Deity | deity]] must match.


== Deities with Animal Domain ==
== Deities with Trade Domain ==
* [[Abbathor]]
*[[Abbathor]]
* [[Nephthys]]
*[[Hlal]]
* [[Shaundakul]]
*[[Nephthys]]
* [[Vergadain]]
*[[Shaundakul]]
* [[Waukeen]]
*[[Vergadain]]
 
*[[Waukeen]]
== Pen and Paper Comparison ==
 
Pen and Paper Trade Domain [http://forgottenrealms.wikia.com/wiki/Trade_domain Link].
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
[[Category:Deity Domain]]
[[Category:Abbathor]]
[[Category:Nephthys]]
[[Category:Shaundakul]]
[[Category:Vergadain]]
[[Category:Waukeen]]

Latest revision as of 22:36, 23 September 2021

Clerics who take the Trade domain believe in the power of the economy to bring people together and drive innovation. Trade clerics oversee markets and banks and bless trade fairs, and they often work as advisors to kings, lords, and merchant houses. Trade clerics teach that restricting trade restricts progress, and they are often free with charity or lending - the more people that can participate in the economy, the greater the economy grows. Copper, silver, gold, and platinum are holy metals to Trade clerics, but they also have great respect for the promissory note and believe that anything put into contract is inviolate.

This domain grants a cleric the following additions:

Domain power

Granted power: Reputation: The cleric's familiarity with people and markets gives them a 10% discount from all merchants and an additional +2 bonus on all Bluff, Intimidate, and Diplomacy checks because of their reputation.

Spells

Level Spell
1 Identify
2 Appraising Touch
3 Sending
4 True Seeing
5 Teleport
6 Analyze Dweomer
7 Protection from Spells
8 Mind Blank
9 Greater Scrying

BGTSCC Features

  • In order to use domains your deity must match.

Deities with Trade Domain