Suppress Wards
| Suppress Wards | |
| Spell Information | |
| Spell level : | Innate level: 6, Cleric: 6, Druid: 6, Sorcerer/Wizard: 6 |
|---|---|
| School : | Abjuration |
| Components : | Verbal and Somatic |
| Range : | Special |
| Target/Area : | Special |
| Duration : | Semi-permanent |
| Save : | Special |
| Spell resistance : | Special |
Description
You roll a dispel check against the DC of the targeted wards. If you succeed the Wards decay a number of days equal to half your casterlevel, and are suppressed for an eight hour period (suppression dissipates each server reset).
Gameplay Notes
Note: This spell fails unless a Dungeon Master is standing next to you, ask one to do do so if they approve of the attempt. A Dungeon Master may destroy any of the guards & wards present in an area.
Bugs
Categories:
- Spells
- Abjuration spells
- Spells missing icon
- Spells missing pictures
- Level 6 innate spells
- Level 6 cleric spells
- Cleric spells
- Level 6 druid spells
- Druid spells
- Level 6 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Unknown/special range spells
- Unknown/special duration spells
- Spells without a save
- Spells other/unknown spell resistance
- Hostile spells
- Spells that can be Maximized