Clerics who take the Scalykind domain worship and command snakes, lizards, yuan-ti, naga, dragons, and other cold-blooded things. Serpents can represent deception, eternity, evil, healing and resurrection, knowledge, and wisdom, and their parts are common ingredients in magic and medicine. Scalykind clerics often believe that the world was created by aspects of the great World Serpent, such as the Twin Serpents Jazirian and Ahriman, and their chosen people, the sarrukh, once held dominion over the whole world. Scalykind clerics often seek out ancient sarrukh tombs or dragon lairs and work to restore the lost empires of the serpentfolk to glory.

This domain grants a cleric the following additions:

Domain power

Granted power: The cleric's turn undead ability functions against reptilian and serpentine creatures, such as yuan-ti, naga, and salamanders.

Granted Power: Immunity to Poison: The cleric often performs rituals involving poisonous snakes, and has developed a resistance to their venom.

Spells

Level Spell
1 Magic Fang
2 Animal Trance
3 Magic Fang, Greater
4 Animal Growth
5 Poison
6 Greater Evil Eye
7 Creeping Doom
8 Power Word Petrify
9 Shapechange

BGTSCC Features

  • In order to use domains your deity must match.

Deities with Scalykind Domain