Renewal (domain)
Clerics who take the Renewal domain nurture growing things, cleanse the sick and diseased, and work for rebirth and renewal. They often work as apothecaries and healers, midwives, and counsellors. Renewal clerics teach to always look to the future instead of the past, and they believe that any hardship or sorrow can be overcome. Renewal clerics typically focus on purification - the need to expel harmful substances, spirits, and emotions from the body so that healthy growth can take root in its place. Renewal rituals typically involve a figurative or literal purging, such as through leeching, fire cupping, inducing vomiting or sweating, and performing exorcisms.
This domain grants a cleric the following additions:
Domain power
Granted power: Blessing of Renewal: If the cleric falls below 0 hit points, they regain a number of hit points equal to 1d6 per class level, to a maximum of 5d6, plus twice their Charisma modifier. This ability functions once per day.
Granted Power: Extra Skill (Lore: Nature): The cleric is studied in medicinal herbs and toxic plants.
Granted Power: Extra Skill (Sense Motive): The cleric is often a source of counsel for others, helping them work through mental and spiritual turmoil.
Spells
| Level | Spell |
| 1 | Charm Person |
| 2 | Remove Disease |
| 3 | Freedom of Movement |
| 4 | Raise Dead |
| 5 | Rejuvenation Cocoon |
| 6 | Greater Restoration |
| 7 | Polymorph |
| 8 | Mass Heal |
| 9 | Freedom |
BGTSCC Features
- In order to use domains your deity must match.