Clap of Thunder

Type of Feat: Reserve
Prerequisite: Ability to cast 3rd-level spells.
Use: Selected.


As long as you have a sonic spell of 3rd level or higher available to cast, you can deliver a melee touch attack as a standard action. This attack deals 1d6 points of sonic damage per level of the highest-level sonic spell you have available to cast. Additionally, the subject must succeed on a Fortitude save or be deafened for 1 round.

As a secondary benefit, all of your sonic spells receive a +1 increase to caster levels. Note that only one reserve feat can increase a spell's caster level at any given time.

Trigger Spells: Cacophonic Burst, Shout, Greater Shout, Castigate, Energized Shield, Sonic Shield, Lion's Roar, Resonating Bolt, Sound Blast, Orb of Sound, Rainbow Blast, Greater Rainbow Blast, Hellball.

Gameplay Notes

Sneak attack damage applies to the appropriate class(es): Such as Arcane Trickster.

Bugs