Clerics who take the Charm domain worship gods of influence, speech, and communication. They believe in the power of the voice to create, sway, shape, and destroy. While all churches perform letter delivery to some degree, clerics of the Charm domain are foremost messengers and mediators. They bless diplomatic attaches, moderate debates, witness verbal contracts, and translate foreign languages. Charm clerics prefer to let mortal speech carry communication, but when roused they can compel others with the divine voice of their gods.

This domain grants a cleric the following additions:

Domain power

Granted power: Improved Charm Person: The cleric can cast an improved version of the charm person spell once every 10 minutes. Improved Charm Person ignores spell resistance and the save DC for the spell is increased by a number of points equal to the the cleric's caster level divided by 5. Even if the target succeeds at their saving throw, they are charmed for one round.

Granted power: Extra Language: The cleric is learned in an extra language.

Spells

Level Spell
1 Charm Person
2 Animal Trance
3 Dominate Animal
4 Charm Monster
5 Dominate Person
6 Mind Fog
7 Mass Charm Monster
8 Chaos
9 Dominate Monster

BGTSCC Features

  • In order to use domains your deity must match.

Deities with Charm Domain