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Range: Medium

Area: Medium

Primeable: Yes

DC calculation: 10 + (best of Disable Device or Set Trap skills) / 2

DC Cap: 35

Description

All creatures in the affected area that fail a fortitude save are blinded and dazed for 1+1d2 rounds. The bomber, should he be in the affected area, is only ever affected for 1 round as he is prepared for the effect. If they succeed at the save they are still dazed for 1 round.