Revision as of 15:13, 20 June 2015 by Rasael (talk | contribs) (Rasael moved page Spell: Commune With Nature to Commune With Nature without leaving a redirect)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Commune with Nature

Casterlevel: Animal 5, Drd 5, Rgr 4
School: Transmutation
Components: Verbal, Somatic
Range: Self
Target: Personal
Duration: 1 minute / level
Saving Throw: n/a
Spell Resistance: n/a


You become one with nature, attaining knowledge of the surrounding territory. You instantly gain knowledge of as many as three facts from among the following subjects: the ground or terrain, plants, minerals, bodies of water, people, general animal population, presence of woodland creatures, presence of powerful unnatural creatures, or even the general state of the natural setting. This effect is lost upon entering an artifical area such as a densely packed city or dungeon. (+8 survival skill)

Gameplay Notes

Bugs