Revision as of 19:14, 7 February 2019 by Dae (talk | contribs) (→Deities with Animal Domain: Added Ubtao.)

Clerics who take the Animal domain are able to call a faithful animal companion and cast spells that give them bestial agility and perception.

File:Animal domain.jpg

This domain grants a cleric the following additions:

Domain power

Granted power: The ability to summon an Animal Companion like the Druid or Ranger classes.

Spells

Level Spell
1 Hold Animal*
2 Cat's Grace
3 Dominate Animal*
4 Greater Magic Fang *
5
6 Conjure Animals*
7
8
9

BGTSCC Features

  • This domain has been changed from the base game to include an expanded spell list. New spells are denoted with asterisks in the above table.
  • True Seeing has been removed from the spell list.
  • In order to use domains your deity must match.

Deities with Animal Domain

NWN comparison

NWNWiki:Animal domain

  • NWN1 gave clerics with the animal domain the ability to summon more powerful creatures.

3.5 comparison

  • Clerics in DnD 3.5 receive a Domain spell for every spell level.
  • The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains