Revision as of 18:12, 4 February 2019 by Dae (talk | contribs) (Fixed 8th level spell to 9th.)

Clerics who take the Good domain inspire their allies to heroism and are granted spells that protect against and bind evil creatures.

File:Good domain.jpg

This domain grants a cleric the following additions:

Domain power

Granted power: The player receives the Aura of Courage feat for free.

Spells

Level Spell
1 Aid*
2 Magic Circle against Evil
3
4
5 Lesser Planar Binding
6 Word of Faith*
7 Aura versus Alignment*
8
9 Hiltater's Greater Misdirection*

BGTSCC Features

  • This domain has been changed from the base game to include an expanded spell list. New spells are denoted with asterisks in the above table.
  • In order to use domains your deity must match.

NWN comparison

NWNWiki:Good domain

  • NWN1 gave clerics with the good domain the ability to turn outsiders as though they were undead.

3.5 comparison

  • Clerics in DnD 3.5 receive a Domain spell for every spell level.
  • The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains