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Updated spell list table for BGTSCC. Added BGTSCC features note. |
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Clerics who take the Good domain inspire their allies to heroism and are granted spells that protect against and bind evil creatures.[[Image:Good domain.jpg|right]] | Clerics who take the Good domain inspire their allies to heroism and are granted spells that protect against and bind evil creatures.[[Image:Good domain.jpg|right]] | ||
{{Domain|power=The player receives the [[Aura of Courage]] feat for free. | {{Domain|power=The player receives the [[Aura of Courage]] feat for free. | ||
|1st spell=[[Aid]]* | |||
|2nd spell=[[Magic Circle against Alignment|Magic Circle against Evil]] | |2nd spell=[[Magic Circle against Alignment|Magic Circle against Evil]] | ||
|5th spell=[[Planar Binding, Lesser|Lesser Planar Binding]] | |5th spell=[[Planar Binding, Lesser|Lesser Planar Binding]] | ||
|6th spell=[[Word of Faith]]* | |||
|7th spell=[[Aura versus Alignment]]* | |||
|8th spell=[[Hiltater's Greater Misdirection]]* | |||
}} | }} | ||
== BGTSCC Features == | |||
* This domain has been changed from the base game to include an expanded spell list. New spells are denoted with asterisks in the above table. | |||
* In order to use domains your [[Deity | deity]] must match. | |||
==NWN comparison== | ==NWN comparison== | ||
Revision as of 17:41, 4 February 2019
Clerics who take the Good domain inspire their allies to heroism and are granted spells that protect against and bind evil creatures.
This domain grants a cleric the following additions:
Domain power
Granted power: The player receives the Aura of Courage feat for free.
Spells
| Level | Spell |
| 1 | Aid* |
| 2 | Magic Circle against Evil |
| 3 | |
| 4 | |
| 5 | Lesser Planar Binding |
| 6 | Word of Faith* |
| 7 | Aura versus Alignment* |
| 8 | Hiltater's Greater Misdirection* |
| 9 |
BGTSCC Features
- This domain has been changed from the base game to include an expanded spell list. New spells are denoted with asterisks in the above table.
- In order to use domains your deity must match.
NWN comparison
- NWN1 gave clerics with the good domain the ability to turn outsiders as though they were undead.
3.5 comparison
- Clerics in DnD 3.5 receive a Domain spell for every spell level.
- The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains