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|image=
|image=
|level_cleric=2
|level_cleric=2
|level_additional=[[Death (domain)|Death]] 1
|level_innate=2
|level_innate=2
|school=Necromancy
|school=Necromancy
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|range=Touch
|range=Touch
|area=Living creature touched
|area=Living creature touched
|duration=Instantaneous / 10 minutes / level
|duration=3 rounds/10 minutes per HD of subject; see text
|duration_type=instant
|save=[[Will]] negates
|save=[[Will]] negates
|spell_resistance=Yes
|spell_resistance=Yes

Latest revision as of 21:22, 4 September 2025

Death Knell
Spell Information
Spell level : Innate level: 2, Cleric: 2, Other: Death 1
School : Necromancy
Descriptor(s) : Death, Evil
Components : Verbal and Somatic
Range : Touch
Target/Area : Living creature touched
Duration : 3 rounds/10 minutes per HD of subject; see text
Save : Will negates
Spell resistance : Yes




Description

You draw forth the ebbing life force of a creature and use it to fuel your own power. After casting this spell, the next creature you slay must make a Will saving throw. If it fails its saving throw, you gain 1d8 temporary hit points and a +2 bonus to Strength. Additionally, your effective caster level goes up by +1, improving spell effects dependent on caster level. (This increase in effective caster level does not grant you access to more spells.) These effects last for 10 minutes per HD of the subject creature.

Bug Notes