Added a clarification that any source of monk class AC is not retained during poly. |
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=== '''<u>Polymorph Mechanic</u>''' === | === '''<u>Polymorph Mechanic</u>''' === | ||
* Monk AC | * Monk AC (both wisdom based one and level based one) are disabled during wildshape, polymorph and shapechange. | ||
* Natural AC from Palemaster, Frostmage and Dragon Disciple is disabled during polymorph and shapechange. | * Natural AC from Palemaster, Frostmage and Dragon Disciple is disabled during polymorph and shapechange. | ||
* Spellslot loss fixed. (Sadly not for natural casters and slots from items!) | * Spellslot loss fixed. (Sadly not for natural casters and slots from items!) | ||
Revision as of 11:54, 7 November 2020
Polymorph System
Radial Menu
BGTSCC has introduced a new spell system which allows a transmuter to select from more then 70 forms.
Polymorph Mechanic
- Monk AC (both wisdom based one and level based one) are disabled during wildshape, polymorph and shapechange.
- Natural AC from Palemaster, Frostmage and Dragon Disciple is disabled during polymorph and shapechange.
- Spellslot loss fixed. (Sadly not for natural casters and slots from items!)
- Item properties merge with new shape. Only best slot merges.
- Natural, Deflection, and Armor AC from items merge, dodge AC does not merge.
- Permanent weapon enchantments carries over to creatures who use weapons. Temporary ones are removed to avoid an exploit.
- Weapon Feats: Unarmed do not convert to Weapon Feats: Creature.
- Damage Reduction derived from Shapechange now works.
- 100% Spellcasting Failure has been added to Polymorph and Shapechange to prevent exploiting.
- All forms have been rebalanced.
- Forms are selected through the feat Shape Shift, which is granted by the spells. For the duration this feat can be used to shift between all available shapes.
Polymorph Focus
Similiar to conjuration and necromancy, Transmutation focus will grant boni to polymorph and shapechange.
- Transmutation focus grants +1 AC to polymorph and shapechange forms.
- Greater Transmutation focus grants a total of +2 AC to polymorph and shapechange forms.
- Epic Transmutation focus grants a total of +4 AC to polymorph and shapechange forms.
- Red Wizard Spec: Transmutation grants +1 AC to polymorph and shapechange forms.
Augment Form
Type of Feat: General
- Prerequisite: Spellfocus Transmutation.
- Specifics: The character becomes skilled with spells and abilities that allow him to assume another form. For the duration, the character’s base attack bonus becomes medium (unless its already higher) but cannot exceed the character’s HD. As example, a 10 Wizard 10 Eldritch Knight will have 17 BAB.
- Affected Spells and Abilities: Polymorph, Shapechange.
- Has been added to the feat list of Archmage, Hierophant and many other PrCs.
- Contrary the feat description your base attack bonus does not become medium for your level. Nor does it matter if your new BAB would become greater than medium BAB of a character of your level. Instead, this feat actually just treats your low BAB classes as if they were medium BAB classes for the purposes of calculating your new BAB while shape shifted.
Polymorph Forms
Major Roleplay Forms
- Kobold (Kukri, Sling)
- Goblin (Rapier, Spear)
- Gnoll (Halberd)
- Orc (Longsword, Crossbow)
- Troglodyte (Spear)
- Minotaur (Greataxe)
- Ogre (Warmace)
- Gloura (Dagger)
- Drider (Scythe, Longsword, Crossbow)
- Kenku (Shortsword, Bow)
- Human (Longsword)
- Elf (Rapier)
- Dwarf (Greataxe)
- Drow (Rapier)
- Duergar (Greataxe)
- Sahuagin (Spear)
- Troll
- Yeti
- Gargoyle
- Hook Horror
- Worg
Minor Roleplay Forms
- Rat
- Bat
- Weasel
- Snake
- Beetle
- Spiders
- Cat
- Dog
- Deer
- Badger
- Lizard
Shapechange Forms
Monstrous Forms
- Hill Giant
- Fire Giant
- Frost Giant
- Maur
- Werwolf
- Mind Flayer
- Clay Golem
- Hydra
Dragon Forms
- Red Dragon
- Black Dragon
- Blue Dragon
- Bronze Dragon
- Mist Dragon
Undead Forms
- Nightwalker
- Skeleton
- Zombie
Planar Forms
- Planetar
- Moon Dog
- Arboreal Fey
- Marut
- Death Slaad
- Erinye
- Cornugon
- Palrethee
- Hezrou
- Bebilith
Shapechange Stats
| Polymorph | ||||||||
| Race | Focus | Offensive | Defense | Dmg | STR | CON | DEX | Base AC |
| Kobold | Weapon Enchantment carries over | Kukri,Sling | - | - | 9 | 10 | 13 | 8 |
| Goblin | Weapon Enchantment carries over | Rapier,Spear | - | 11 | 12 | 13 | 8 | |
| Gnoll | Weapon Enchantment carries over | Halberd | - | - | 15 | 13 | 10 | 8 |
| Orc | Weapon Enchantment carries over | Longsword, Crossbow | - | - | 17 | 12 | 11 | 7 |
| Troglodyte | Weapon Enchantment carries over | Spear | - | - | 10 | 14 | 9 | 10 |
| Minotaur | Weapon Enchantment carries over | Greataxe | - | - | 19 | 15 | 10 | 7 |
| Troll | Regen | - | Regen | 2d4 | 23 | 23 | 14 | 8 |
| Ogre | Weapon Enchantment carries over | Warmace | - | - | 21 | 15 | 8 | 7 |
| Yeti | none | - | 2d4 | 22 | 16 | 12 | 8 | |
| Gargoyle | none | - | - | 2d4 | 15 | 18 | 14 | 7 |
| Myconid | none | 10% ConfusingAttack | - | 2d6 | 14 | 15 | 12 | 6 |
| Kenku | Weapon Enchantment carries over | Shortsword, Bow | 16 | 14 | 16 | 4 | ||
| Gloura | Weapon Enchantment carries over | Dagger | - | - | 8 | 12 | 17 | 6 |
| Drider | Weapon Enchantment carries over | Scythe, Crossbow,Longsword | - | - | 15 | 16 | 15 | 6 |
| Human | Weapon Enchantment carries over | Longsword | - | - | 14 | 14 | 14 | 4 |
| Elf | Weapon Enchantment carries over | Rapier | - | - | 12 | 14 | 16 | 4 |
| Drow | Weapon Enchantment carries over | Rapier | - | - | 12 | 14 | 16 | 4 |
| Duergar | Weapon Enchantment carries over | Greataxe | - | - | 16 | 14 | 16 | 4 |
| Dwarf | Weapon Enchantment carries over | Greataxe | - | - | 16 | 14 | 16 | 4 |
| Sahuagin | Weapon Enchantment carries over | Spear | - | - | 14 | 12 | 13 | 5 |
| Worg | none | Power Attack | - | 2d4 | 17 | 15 | 15 | 6 |
| Hook Horror | none | - | - | 2d4 | 24 | 14 | 17 | 6 |
| Shapechange | ||||||||
| Race | Focus | Offensive | Defense | Dmg | STR | CON | DEX | Base AC |
| Fire Giant | Offense {Weapon) | Greatsword +5, Alch Silver | Fire Immunity | 2d6+15 | 31 | 21 | 9 | 20 |
| Frost Giant | Offense {Weapon) | Greataxe +5, Cold Iron, Vamp +2 | Cold Immunity | 1d12+13 | 29 | 21 | 9 | 18 |
| Hill Giant | Offense {Weapon) | Greatclub +5, Alch Silver, Mass Crit, Daze on Hit | 2d8+10 | 25 | 19 | 8 | 16 | |
| Maur | Offense {Weapon) | Greataxe +5, Cold Iron, Vamp +2 | 1d12+12 | 26 | 20 | 10 | ||
| Werewolf Lord | Offense and Defense | 10 / Silver | 3d6+14 | 32 | 20 | 18 | 23 | |
| Iron Golem | Defense (Magic) | Haste | 10 / Bludgeoning, Magic Immunity, Construct Traits | 2d10+7 | 25 | 10 | 9 | 21 |
| Mindflayer | Offense (Brains) | Attack +7, Kill on Hit (DC=14): Goblins, Ores, Monstrous, Reptilian | SR 34, Combat Expertise | 1d8+5 | 16 | 16 | 14 | 21 |
| Dragons | Defense (AC, Sneak) | Keen | Sneak Immunity, Elemental Immunity | 2d6+12 | 33 | 21 | 10 | 26 (Mist Dragon 30) |
| Five-headed Hydra | Offense (Attacks) | Additonal Attacks | Regen 5 | 2d10+8 | 26 | 20 | 12 | 22 |
| Skeleton | Offense and Defense | Scythe +5, Keen, Vamp +1 | 5/Bludgeoning, Undead Traits | 2d4 | 18 | 10 | 18 | 23 |
| Zombie | Defense (Immunities) | Strong Zombie Creep | 5/Slashing, Undead Traits | 1d8+1d6 | 18 | 10 | 16 | |
| Nightwalker | Defense (Immunities) | Vampiric Regeneration +1 | 10 / Silver, Undead Traits | 2d6+14 | 38 | 10 | 14 | 24 |
| Planetar | Offense (Weapon) | Greatsword +4, Alch Silver, Aligned | 10/Chaotic, SR 30, Regen 2, Celestial Traits | 2d6+1d4+4+10 | 25 | 10 | 19 | 19 |
| Moon Dog | Defense (Spell Resistance, Evasion) | 1d8 vs Evil, Ench +3 | 10/Evil, SR 34, Improved Evasion, Celestial Traits | 3d6+1d8+3+7 | 24 | 16 | 13 | 19 |
| Arboreal Elf | Offense (Ranged) | Bow +4, aligned, mighty 8 | 10/Lawful, Fey Traits | 1d8+1d6+9+5 | 21 | 21 | 21 | 22 |
| Marut | Offense and Defense | Aligned | 10 / Chaotic, Regen 2, Construct Traits | 2d6+1d8+12 | 35 | 10 | 13 | 20 |
| Slaad, Death | Offense | Aligned, Stun on Hit, +1 AB, Slaad Eggs | 10 / Lawful, Regen 3, Slaad Traits | 3d6+10 | 21 | 21 | 23 | 24 |
| Erinye | Offense (Ranged) | Bow +4, aligned, mighty 8 | 5 / Chaotic, Regen 1, Baatezu Traits | 1d8+1d6+9+5 | 21 | 21 | 21 | 22 |
| Horned Devil (Cornugon) | Defense (AC) | Aligned | 10 / Chaotic, Regen 3, Baatezu Traits | 2d6+10 | 31 | 25 | 25 | 32 |
| Palrethee | Offense and Defense | Greatsword +5, Alch Silver | 10 / Lawful, Fire Shield 5, Tanari Traits | 2d6+1d6+10+4 | 19 | 16 | 16 | 21 |
| Hezrou | Offense and Defense | AB +3 | 10 / Lawful, Tanari Traits | 3d6+4+5 | 21 | 29 | 10 | 18 |
| Bebelith | Offense | Aligned, Bebilith Venom | 10 I Lawful, Web Immunity | 2d8+15 | 28 | 26 | 12 | 22 |