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== Polymorph System == | == Polymorph System == | ||
=== <u>'''Radial Menu'''</u> === | === <u>'''Radial Menu'''</u> === | ||
BGTSCC has introduced a new spell system which allows a transmuter to select from more then | BGTSCC has introduced a new spell system which allows a transmuter to select from more then 70 forms. | ||
=== '''<u>Polymorph Mechanic</u>''' === | === '''<u>Polymorph Mechanic</u>''' === | ||
* Monk AC is disabled during wildshape, polymorph and shapechange. | |||
Weapon enchantments carries over to creatures who use weapons. | * Natural AC from Palemaster, Frostmage and Dragon Disciple is disabled during polymorph and shapechange. | ||
Damage Reduction derived from Shapechange now works. | * Summons and Dominate Monster will not work during Shapechange. | ||
All forms have been rebalanced. | * Cohorts, Familiars or Animal companions dont require concentration and thus still work. | ||
* Spellslot loss fixed for certain spell slots. | |||
* Weapon enchantments carries over to creatures who use weapons. | |||
* Damage Reduction derived from Shapechange now works. | |||
* All forms have been rebalanced. | |||
Transmutation focus grants +1 AC to polymorph and shapechange forms. | === '''<u>Polymorph Focus</u>''' === | ||
Greater Transmutation focus grants a total of +2 AC to polymorph and shapechange forms. | |||
Epic Transmutation focus grants a total of +4 AC to polymorph and shapechange forms. | Similiar to conjuration and necromancy, Transmutation focus will grant boni to polymorph and shapechange. | ||
Red Wizard Spec: Transmutation grants +1 AC to polymorph and shapechange forms. | |||
* Transmutation focus grants +1 AC to polymorph and shapechange forms. | |||
* Greater Transmutation focus grants a total of +2 AC to polymorph and shapechange forms. | |||
* Epic Transmutation focus grants a total of +4 AC to polymorph and shapechange forms. | |||
* Red Wizard Spec: Transmutation grants +1 AC to polymorph and shapechange forms. | |||
== Polymorph Forms == | == Polymorph Forms == | ||
=== '''<u>Roleplay Forms</u>''' === | === '''<u>Major Roleplay Forms</u>''' === | ||
Following forms are available: | |||
* Kobold (Kukri, Sling) | |||
* Goblin (Rapier, Spear) | |||
* Gnoll (Halberd) | |||
* Orc (Longsword, Crossbow) | |||
* Troglodyte (Spear) | |||
* Minotaur (Greataxe) | |||
* Troll | |||
* Ogre (Warmace) | |||
* Yeti | |||
* Gargoyle | |||
* Gloura (Dagger) | |||
* Drider (Scythe, Longsword, Crossbow) | |||
* Kenku (Shortsword, Bow) | |||
* Human (Longsword) | |||
* Elf (Rapier) | |||
* Dwarf (Greataxe) | |||
* Drow (Rapier) | |||
* Duergar (Greataxe) | |||
* Sahuagin (Spear) | |||
* Hook Horror | |||
* Worg | |||
UD only: Hook Horror, Drider(S,C), Gloura | |||
Surface only: Kenku, Yeti | |||
=== '''<u>Minor Roleplay Forms</u>''' === | |||
* Rat | * Rat | ||
* Bat | * Bat | ||
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* Snake | * Snake | ||
* Beatle | * Beatle | ||
* | * Spiders | ||
* Cat | * Cat | ||
* Dog | * Dog | ||
* Deer | * Deer | ||
* Badger | * Badger | ||
* Lizard | |||
== | == Shapechange Forms == | ||
* Hill Giant (Greatclub) | |||
* Fire Giant (Greataxe) | |||
* Frost Giant (Greatsword) | |||
* Maur (Greataxe) | |||
* Werwolf | |||
* Mind Flayer | |||
* Clay Golem | |||
* Red Dragon | |||
* Black Dragon | |||
* Blue Dragon | |||
* Bronze Dragon | |||
* Mist Dragon | |||
* Nightwalker | |||
* Hydra | |||
* Marut | |||
* Cornugon | |||
* Bebilith | |||
* Death Slaad | |||
Revision as of 17:54, 11 January 2018
Polymorph System
Radial Menu
BGTSCC has introduced a new spell system which allows a transmuter to select from more then 70 forms.
Polymorph Mechanic
- Monk AC is disabled during wildshape, polymorph and shapechange.
- Natural AC from Palemaster, Frostmage and Dragon Disciple is disabled during polymorph and shapechange.
- Summons and Dominate Monster will not work during Shapechange.
- Cohorts, Familiars or Animal companions dont require concentration and thus still work.
- Spellslot loss fixed for certain spell slots.
- Weapon enchantments carries over to creatures who use weapons.
- Damage Reduction derived from Shapechange now works.
- All forms have been rebalanced.
Polymorph Focus
Similiar to conjuration and necromancy, Transmutation focus will grant boni to polymorph and shapechange.
- Transmutation focus grants +1 AC to polymorph and shapechange forms.
- Greater Transmutation focus grants a total of +2 AC to polymorph and shapechange forms.
- Epic Transmutation focus grants a total of +4 AC to polymorph and shapechange forms.
- Red Wizard Spec: Transmutation grants +1 AC to polymorph and shapechange forms.
Polymorph Forms
Major Roleplay Forms
Following forms are available:
- Kobold (Kukri, Sling)
- Goblin (Rapier, Spear)
- Gnoll (Halberd)
- Orc (Longsword, Crossbow)
- Troglodyte (Spear)
- Minotaur (Greataxe)
- Troll
- Ogre (Warmace)
- Yeti
- Gargoyle
- Gloura (Dagger)
- Drider (Scythe, Longsword, Crossbow)
- Kenku (Shortsword, Bow)
- Human (Longsword)
- Elf (Rapier)
- Dwarf (Greataxe)
- Drow (Rapier)
- Duergar (Greataxe)
- Sahuagin (Spear)
- Hook Horror
- Worg
UD only: Hook Horror, Drider(S,C), Gloura
Surface only: Kenku, Yeti
Minor Roleplay Forms
- Rat
- Bat
- Weasel
- Snake
- Beatle
- Spiders
- Cat
- Dog
- Deer
- Badger
- Lizard
Shapechange Forms
- Hill Giant (Greatclub)
- Fire Giant (Greataxe)
- Frost Giant (Greatsword)
- Maur (Greataxe)
- Werwolf
- Mind Flayer
- Clay Golem
- Red Dragon
- Black Dragon
- Blue Dragon
- Bronze Dragon
- Mist Dragon
- Nightwalker
- Hydra
- Marut
- Cornugon
- Bebilith
- Death Slaad