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Revision as of 19:29, 3 September 2017
Clerics who take the Magic domain gain access to an improved list of bonus spells.
This domain grants a cleric the following additions:
Domain power
Granted power: Additional spells as listed below only.
Spells
| Level | Spell |
| 1 | Mage Armor |
| 2 | Melf's Acid Arrow |
| 3 | Assay Resistance |
| 4 | |
| 5 | Dispel Magic, Greater |
| 6 | Spell Mantle |
| 7 | |
| 8 | Blackstaff |
| 9 |
NWN comparison
- Except for the first two spells listed, the rest of the list has been altered between the games.
Deities
3.5 comparison
- Clerics in DnD 3.5 receive a Domain spell for every spell level.
- The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains