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==Description==
==Description==
You summon a globe of divine radiance to [[blinded|blind]] and burn those within the area of effect. [[Undead]] take 1d6 points of [[damage type|divine damage]] per [[caster level]], to a maximum of 20d6. All other monster types take 3d6 points of divine damage, and are blinded for 3 rounds. A successful Reflex save halves the damage for undead and voids blindness for others.
You summon a globe of divine radiance to [[blinded|blind]] and burn those within the area of effect. [[Undead]] take 1d6 points of [[damage type|divine damage]] per [[caster level]], to a maximum of 27d6. All other monster types take 9d6 points of divine damage, and are blinded for 3 rounds. A successful Reflex save halves the damage and voids blindness.
 
==Bug Notes==
The spell description is wrong. Against creatures that are not undead, the spell actually does 4d6 points of damage. A successful Reflex save halves the damage for all creatures, whether undead or not. Also, all enemies are blinded on a failed save, whether undead or not.
 
Sun domain clerics cast this spell at a decreased DC (innate level is 8, but if the spell is cast at level 7, the DC is lower).

Latest revision as of 10:06, 5 September 2017

Sunbeam
Spell Information
Spell level : Innate level: 8, Cleric: 8, Druid: 7, Other: Sun domain 7
School : Evocation
Components : Verbal and Somatic
Range : Medium
Target/Area : Colossal
Duration : Instantaneous
Save : Reflex partial
Spell resistance : Yes




Description

You summon a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster level, to a maximum of 27d6. All other monster types take 9d6 points of divine damage, and are blinded for 3 rounds. A successful Reflex save halves the damage and voids blindness.