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<strong>Skill Points:</strong> 6 + Int [http://nwn2.wikia.com/wiki/Ability_modifier modifier].
<strong>Skill Points:</strong> 6 + Int [http://nwn2.wikia.com/wiki/Ability_modifier modifier].


<strong>Class Skills:</strong> [[Appraise]], [[Bluff]], [[Concentration]], [[craft armor|Craft Armor]], [[craft trap|Craft Trap]], [[craft weapon|Craft Weapon]], [[Hide]], [[Move Silently]], [[Open lock]], [[Search]],  [[Set Trap]], [[Spot]],[[Tumble]], [[Use Magic Device]], [[Perform]], [[Lore Nobility]], [[Lore Local]]
<strong>Class Skills:</strong> [[Appraise]], [[Bluff]], [[Concentration]], [[craft armor|Craft Armor]], [[craft trap|Craft Trap]], [[craft weapon|Craft Weapon]], [[Hide]], [[Move Silently]], [[Open Lock]], [[Search]],  [[Set Trap]], [[Spot]],[[Tumble]], [[Use Magic Device]], [[Perform]], [[Lore Nobility]], [[Lore Local]]


== Class Abilities ==
== Class Abilities ==

Revision as of 16:47, 15 July 2021

Class Description

Some rogues and monks, especially those that belong to the Ciphers of the Transcendent Order, choose to concentrate on their movement and speed rather than on raw damage. For those interested in following this school of thought, the Whirling Dervishes are an excellent choice.

Requirements

Base Attack Bonus: +5

Feats: Dodge, Mobility

Skills: Hide 8, Move Silently 8, Tumble 8

Class Features

Hit Die: d6

Base Attack Bonus: Medium.

High Saves: Reflex

Weapon Proficiencies: None.

Armor Proficiencies: None.

Skill Points: 6 + Int modifier.

Class Skills: Appraise, Bluff, Concentration, Craft Armor, Craft Trap, Craft Weapon, Hide, Move Silently, Open Lock, Search, Set Trap, Spot,Tumble, Use Magic Device, Perform, Lore Nobility, Lore Local

Class Abilities

Level

Features Gained

1 Dash
2 Evasion, Bonus Feat (skill focus) x3
3 Spring Attack, Sneak Attack +1d6
4 Critical Sense (+1 attack bonus)
5 Expert Tumbling
6 Whirlwind Attack, Sneak Attack +2d6
7 Bonus Feat (skill focus) x3
8 Defensive Roll
9 Sneak Attack +3d6
10 Minor Teleportation, Critical Sense (+2 attack bonus)

Bonus Feat

Specifics: The Whirling Dervish may choose any Skill Focus feat as a bonus feat.

Critical Sense

Specifics: At 4th level the Whirling Dervish improves her understanding of how best to attack to her foe. She gains a +1 bonus to attack rolls which improves to +2 at 10th.

Use: Automatic.

Expert Tumbling

Specifics: At 5th level the Whirling Dervish gains the ability to use her tumbling skills to better avoid being hit in combat. She gains a +1 Dodge AC bonus.

Use: Automatic.

Minor Teleportation

Specifics: At tenth level, the Whirling Dervish gains the supernatural ability to disappear from sight and travel a short distance without the enemy finding her (equal to the ethereal jaunt spell for 10 rounds). The Whirling Dervish may do this two times per day.

Use: Selected.