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===<b>Deathsight</b>===
{{spell
|icon=
|image=
|level_bard=
|level_cleric=
|level_druid=
|level_paladin=
|level_ranger=
|level_sorwiz=3
|level_warlock=
|level_additional=[[Cleric]] with [[Death ]] domain 3
|level_innate=3
|school=Necromancy
|descriptor=
|components=S
|range=Touch
|area=Target
|duration=Permanent
|save=[[Will negates]]
|spell_resistance=Yes
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


Caster Level(s): Sor / Wiz 3, Death 3
Innate Level: 3
School: Necromancy
Component(s): Somatic
Range: Touch
Area of Effect / Target: Target
Duration: Permanent
Save: Will negates
Spell Resistance: Yes
The victim of the spell sees everyone around him as a walking corpse. Every creature he focusses on acquires a deathly pallor and appears to turn into a walking corpse to his living eyes. The victim therefore incurs a -4 charisma penalty, due to the natural hesitance for- or distancing from the living corpses. The victim also gains a wisdom bonus of +2, due to his increased awareness of the passing of life and the temporary balance of things.  
The victim of the spell sees everyone around him as a walking corpse. Every creature he focusses on acquires a deathly pallor and appears to turn into a walking corpse to his living eyes. The victim therefore incurs a -4 charisma penalty, due to the natural hesitance for- or distancing from the living corpses. The victim also gains a wisdom bonus of +2, due to his increased awareness of the passing of life and the temporary balance of things.  


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== Bugs ==
== Bugs ==
[[Category:Spells]]
[[Category:Sor / Wiz 3]]
[[Category:Necromancy]]
[[Category:Innate 3]]
[[Category:Somatic]]

Latest revision as of 09:20, 16 September 2017

Deathsight
Spell Information
Spell level : Innate level: 3, Sorcerer/Wizard: 3, Other: Cleric with Death domain 3
School : Necromancy
Components : Somatic
Range : Touch
Target/Area : Target
Duration : Permanent
Save : Will negates
Spell resistance : Yes




The victim of the spell sees everyone around him as a walking corpse. Every creature he focusses on acquires a deathly pallor and appears to turn into a walking corpse to his living eyes. The victim therefore incurs a -4 charisma penalty, due to the natural hesitance for- or distancing from the living corpses. The victim also gains a wisdom bonus of +2, due to his increased awareness of the passing of life and the temporary balance of things.

A will saving throw against spells negates the effect. One round after coming under effect of the spell the target must make a will saving throw against fear or is overtaken by a confused panic. The panic lasts for 14 rounds minus the target's wisdom modifier.

Gameplay Notes

Bugs