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===<b>Beltyn's Burning Blood</b>===
{{spell
 
|icon=
Caster Level(s): Wizard / Sorcerer 5
|image=
Innate Level: 3
|level_bard=
School: Necromancy
|level_cleric=
Component(s): Verbal, somatic
|level_druid=
Range: Medium
|level_paladin=
Area of Effect / Target: Single
|level_ranger=
Duration: 1 round / level
|level_sorwiz=5
Save: Fortitude partial
|level_warlock=
Spell Resistance: Yes
|level_innate=5
 
|school=Necromancy  
|descriptor=
|components=VS
|range=Medium
|area=Single
|duration=1 round / level
|save=[[Fortitude partial]]
|spell_resistance=Yes
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


You infuse a living creature's blood with a hot, corrosive mixture, dealing 1d8 points of acid damage and 1d8 points of fire damage per round.<br />Each round, on its action, the subject may attempt a Fortitude save to negate that round's damage, but a successful save in one round does not necessarily prevent damage in future rounds.
You infuse a living creature's blood with a hot, corrosive mixture, dealing 1d8 points of acid damage and 1d8 points of fire damage per round.<br />Each round, on its action, the subject may attempt a Fortitude save to negate that round's damage, but a successful save in one round does not necessarily prevent damage in future rounds.
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== Bugs ==
== Bugs ==
[[Category:Spells]]
[[Category:Sor / Wiz 5]]
[[Category:Necromancy]]
[[Category:Innate 5]]
[[Category:Verbal & Somatic]]

Latest revision as of 11:06, 16 September 2017

Beltyn's Burning Blood
Spell Information
Spell level : Innate level: 5, Sorcerer/Wizard: 5
School : Necromancy
Components : Verbal and Somatic
Range : Medium
Target/Area : Single
Duration : 1 round / level
Save : Fortitude partial
Spell resistance : Yes




You infuse a living creature's blood with a hot, corrosive mixture, dealing 1d8 points of acid damage and 1d8 points of fire damage per round.
Each round, on its action, the subject may attempt a Fortitude save to negate that round's damage, but a successful save in one round does not necessarily prevent damage in future rounds.

Beltyn's burning blood does not affect creatures of the construct, elemental, ooze, plant, or undead types.

Gameplay Notes

Bugs